HellForge: level editor for idTech4 games with procedural generators and MCPhellforge.dev·2 pts·klaussilveira·0
Wolfenstein: Enemy Territory in emscripten, WS relay for online browser matcheset.klaussilveira.com·4 pts·klaussilveira·0
Rippled: Decentralized cryptocurrency blockchain daemon, XRP Ledger in C++github.com·2 pts·klaussilveira·0
You can now play Prey (2006), with multiplayer, in an open source enginebsky.app·3 pts·klaussilveira·0
Gravity: Dynamically typed, embeddable programming language written in Cgravity-lang.org·1 pts·klaussilveira·0
Clean-room implementation of Half-Life 2 on the Quake 1 enginecode.idtech.space·427 pts·klaussilveira·89
OpenCiv3: Open-source, cross-platform reimagining of Civilization IIIopenciv3.org·996 pts·klaussilveira·309
ZMEM: Binary message format with minimal memory overhead and zero copy accessgithub.com·2 pts·klaussilveira·0
Dhewm3 1.5.5 RC1 – Soft particles, BC7, responsive GUI, no micro stuttersgithub.com·1 pts·klaussilveira·0
Advances in Real-Time Rendering in Games: IdTech8 Global Illumination [video]youtube.com·2 pts·klaussilveira·0
Rtsdf: Real-Time Signed Distance Fields for Soft Shadow Approximation in Gamesarxiv.org·2 pts·klaussilveira·0
Pyinfra: Turns Python code into shell commands and runs them on your serversgithub.com·12 pts·klaussilveira·8
An Optimized Soft Shadow Volume Algorithm with Real-Time Performance [pdf]cse.chalmers.se·7 pts·klaussilveira·0