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kinnth

549 karma · joined April 25, 2010

I am a mobile games designer and producer. I work in iOS and have helped to create some of the most exciting games on the platform.

I love fun and games. Twitter @kinnth

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kinnth··on Double Fine launched a new game on Kickstarter
here, here.
kinnth··on Double Fine launched a new game on Kickstarter
This just pisses me right off. You do one kickstarter, get huge support and then claim the rest of your company needs more. Get real, release the game and give more back to your fans with this game, stop asking us to fund your ideas! I develop games for a living and having the bloody luxury of a kickstarter because of who you were doesn't mean your going to make a great game. This has actually really annoyed me and I for one will not be supporting it but ill be supporting one of the many other indie devs who work there asses off on a single game because they love what they do!
kinnth··on Poll: Best RSS reader
It would be so much better if the voting in HN ordered directly based on number of votes.
kinnth··on Why I'm switching back to Firefox
really refreshing!
kinnth··on Did porn warp me forever?
really well written piece. Bares a lot of resemblance to my life. I think it takes time to grow up but most of the time most people do eventually do it.
kinnth··on Ask HN: How to write the perfect creative brief?
I'll start and let you know what I currently use.

1. I map out on paper my ideas, I either write a spider diagram of words or I try to story board with simple line drawings.

2. I then either use these directly and talk my ideas through with the artist. If they are on board and understand then that it.

3. Say the feature needs more logic or is not fully defined I start a google doc, where I take a picture on my iPhone of the art and then I use each slide to talk about one aspect of the design.

4. I then open the doc up to other product or management people who contribute.

5. When we are all happy I invite the artists.

This works OK, but I feel it could be better? Any tips.

kinnth··on Zynga May Have Just Laid Off 100+ Employees From Its Austin Office
really gutted for the talented people who work there. 100 people have to find jobs tomorrow, that's never easy.
kinnth··on Ask HN: The best current CRM solution
I think the only real negative with salesforce is the price. It's currently around $100 per person over in the UK and the one we have been looking at is called nimble.com which is only $15 a day.

Now really I think money shouldn't be an issue here but it always is.

Ill take a look at batchbook too. It's hard to know what to get until you have started using a few.

kinnth··on Show HN: Clutch.io helps you build iOS apps fast and update them instantly
Looks quite nifty but the app costs are really high! For a decent iPhone app your now looking at launching at free and you want to be in the millions of MAU and 100,000's of DAU to be a serious contender. This would make the app a very expensive service to base your service on?
kinnth··on Ask HN: Can someone explain User lifetime analytics and stats
Well our company is really interested in retention and trying to encourage users who download the app to keep the app on their phone and to open the app more regularly. I have been reading a lot about retention and there doesn't seem to be a definitive formula, what would you guys use?
kinnth··on Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'
This is terrible. Shameless and unsettling about their morals.
kinnth··on TVs are all awful
wow I just read the etiquette on hacker news and then clicked around to this topic. I then just happened to click on user "mrcharles" as I never knew people had profiles before.

Turns out he is a game designer too and I read lots of interesting stuff. I love this site it has great people on it!

kinnth··on Latest Version (iOS Support)
I work on apps every day and I always recommend supporting 3.2 and higher. There are relatively few "necessity" api's in anything above that and there is another much simpler way of blocking out the older devices if you need to. Set the opengles flag to 2.0 and higher, this will automatically cut out all of the older devices while not punishing people who just don't upgrade.

Don't kid yourself that instapapers numbers are fully correct as Josh mentions as they are Sku'd because his app is built to work best with iPad and therefore all OS's will be higher. iPad is also owned by more tech savvy people and thus they are more likely to upgrade.

If you are making a simple app which has a nice interface always aim for lowest common denominator. If you are making a 3D game cut your losses and use the tech of opengles 2.0, if you are somewhere in between, always aim for LCD and you can always put your OS up if need be.

kinnth··on Watch Me Make Mistakes
I think it just shows you that everything you ever do is built piece by piece and that never be afraid of changing or swapping any of the pieces. Your only goal is to put the pieces together better.
kinnth··on Ladies, look at your code. Now back to mine.
So funny and i'm not even a geek!
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