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kcbanner

535 karma · joined March 19, 2009

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kcbanner··on Guy running a Google rival from his laundry room
> users want the results intelligently synthesized into a text response with references rather than as raw results.

The reason I pay for Kagi is that I specifically don't want this to occur.

kcbanner··on OK, I can partly explain the LLM chess weirdness now
It would be possible to employ an expert doctor, instead of writing a script.
kcbanner··on Zig's (.{}){} Syntax
It's not pointless, because you get to select exactly the design pattern that is best for the situation. Other languages may decide this for you.
kcbanner··on Zig's (.{}){} Syntax
You don't need to comment out the print function - it could gate its behavior on a comptime-known configuration variable. This would allow you to keep your debug variables in place.
kcbanner··on Zig's (.{}){} Syntax
After you've been writing zig for a while, seeing `.{}` in an argument list intuitively means "default arguments".
kcbanner··on Every bug/quirk of the Windows resource compiler (rc.exe), probably
Thanks again for resinator! I recently used it to ship a small win32 utility (https://github.com/kcbanner/multi-mouse) and it worked perfectly.
kcbanner··on We just launched Sketch Logo AI
It's fairly obvious they are asking if the content was licensed
kcbanner··on Everyone's getting ghosted, the new normal in tech recruiting
Did you read the comment you replied to?
kcbanner··on FFmpeg lands CLI multi-threading as its "most complex refactoring" in decades
> Because refactoring requires understanding, which LLMs completely lack.

It's obvious from context here that the refactoring that was mentioned was specifically around concurrency, not simply cleaning up code.

kcbanner··on Zig now has built-in HTTP server and client in std
The package manager is designed to download archives (.tar.gz) of packages, not the composite files.
kcbanner··on Ask HN: Those making $0/month or less on side projects – Show and tell
TurboSearch: A MSVC extension frontend for the excellent command line utility, The Silver Searcher (Ag).

https://marketplace.visualstudio.com/items?itemName=CaseyBan...

Price: $12

I use this tool myself daily as my main search tool inside MSVC. I built it because I was frustrated with how slow other tools were, and before I built this I would use ag in my console instead.

I've sold one copy, but I solved my own problem so I'm happy!

kcbanner··on Lnav – An advanced log file viewer for the small-scale
I've been using https://glogg.bonnefon.org/. The mark / matches feature is really handy. However there are a few bugs with highlighting and it hasn't been updated in a while. Will have to check this out!
kcbanner··on Crypto is the first question on IRS Form 1040 in 2022 [pdf]
Can you explain what would satisfy your criteria?
kcbanner··on Emacs 29 is nigh
Check out good-scroll: https://github.com/io12/good-scroll.el

You can configure a custom refresh rate.

kcbanner··on Show HN: I finished v5 of a JVM framework I've spent spent half a decade making
https://javalin.io/documentation#views-and-templates
kcbanner··on Show HN: I finished v5 of a JVM framework I've spent spent half a decade making
Javalin has been powering one of my projects for years now without issues. Really great framework. Thanks!
kcbanner··on Ask HN: What is something you built but never marketed?
I built TurboSearch, an ag frontend for MSVC: https://kcbanner.gumroad.com/l/turbosearch

I was frustrated with how slow and clunky all the existing solutions were for regex searches. The built in file search in MSVC has a UI that wastes a tonne of space (and the search itself is unuseably slow). Constantly changing to a terminal to run ag/grep and then open the file manually in MSVC was a pain, so I learned how to build an extension and put a GUI onto the command line tools I was already using.

Tools like Visual Assist are great if you want actual symbol indexing, but the searches (of a UE4) codebase can take 30-60s. TurboSearch can run a regex search of the entire engine in ~6s and searches of just the game code take ~200ms.

I have only sold one copy, but I use it every day and it's a core part of my workflow. I thought there would be more interest in it when I built it, but since I've gotten so much use out of it myself, the time spent building it was well worth it.

kcbanner··on Will Bun JavaScript Take Node's Crown
I think you may have quite a large blind spot here.

The games industry is primarily Windows based.

kcbanner··on Ask HN: What are some cool but obscure data structures you know about?

  "This is the story of a clever trick that's been around for at least 35 years,     in which array values can be left uninitialized and then read during normal   operations, yet the code behaves correctly no matter what garbage is sitting in the array. Like the best programming tricks, this one is the right tool for the job in certain situations. The sleaziness of uninitialized data access is offset by performance improvements: some important operations change from linear to constant time."
https://research.swtch.com/sparse
kcbanner··on Ask HN: What is your “I don't care if this succeeds” project?
I haven't benchmarked it, but it could probably just be a drop-in replacement as I believe the arguments are compatible. Would be interesting to try!
kcbanner··on Ask HN: What is your “I don't care if this succeeds” project?
I built a Visual Studio extension that wraps ag (the silver searcher), because I was constantly flipping to the terminal to use it to search the UE4 codebase I work on. The built in MSVC text search is egregiously slow, and even tools like Visual Assist (which search via indexing symbols) take forever to run on the entire engine.

It can do a full regex search on the entire UE4 codebase in about ~6s on my SSD. Searching just the game's codebase takes ~200ms, enough to feel instant. The speed is all credit to the developers of ag, I just put a convenient interface on it.

I use it essentially as a navigation tool and it's a core part of my workflow, but haven't gotten any paying customers. I initially had hoped to sell a few copies, but since it has completely solved my own problem and probably saved me hundreds of hours of waiting for slow searches, I'm happy.

https://marketplace.visualstudio.com/items?itemName=CaseyBan...

kcbanner··on Treating SQL like code
"SQL is a query language. Why would Google treat it like code?"

Because...it's a programming language, and therefore...it is code?

kcbanner··on Audio editor Audacity denies spyware accusation
I feel like UX improvements would be best driven by user feedback, not inferred from telemetry.
kcbanner··on Use `nproc` and not grep /proc/cpuinfo
They mean that you read it once, then spawn more threads than you have actual cores. Those threads then need to context switch back and forth to do work.
kcbanner··on SLEEF Vectorized Math Library
This library can leverage data parallelism to increase throughout vs the scalar versions. ie. One instruction performs 4 operations instead of one. If the problem you are solving is suited to this parallelism, you could get a significant speedup.
kcbanner··on Emacs: The Editor for the Next Forty Years [video]
https://www.emacswiki.org/emacs/CopyingWholeLines
kcbanner··on DRM Broke Its Promise
I suppose "Buy Now!" refers to buying a license.
kcbanner··on The physical Apple Card is a case of form over function
I hope the part about "pesky retailers" not accepting contactless payment methods was sarcasm.
kcbanner··on Why All of Our Games Look Like Crap
Working with purchased assets is not so simple; there is no consistent art direction when you buy things from different sources. This usually requires an artists to do a pass and make all these disparate assets work together.

Simply saying "just buy cheap assets" completely misses the point here.

kcbanner··on Bulk Data Structures C++
In most C++ game engines the standard library is almost never used, for performance reasons.

See: https://github.com/electronicarts/EASTL

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