HNHacker News
TopNewBestAskShowJobs

kabla

134 karma · joined January 15, 2014

Feel free to contact me directly also.
submissionscomments
kabla··on Embeddings are underrated
Is it not possible? I'm not that familiar with the topic. Doing some sort of averaging over a large corpus of separate texts could be interesting and probably would also have a lot of applications. Let's say that you are gathering feedback from a large group of people and want to summarize it in an anonymized way. I imagine you'd need embeddings with a somewhat large dimensionality though?
kabla··on Show HN: This Game Does Not Exist
So the GUI in the gameplay images is 100% Midjourney?
kabla··on Show HN: This Game Does Not Exist
Cool stuff. This will open up completely new ways for small / even one-man companies to build stuff with convincing graphics at least for MVPs. I imagine some lone coder with skills in gameplay mechanics, but none in graphics or a very small budget to spend on it, will get a lot of value from something like this.
kabla··on DIY Acoustic Camera
Works very well for that! At least on high enough frequencies. Source: have done something similar.
kabla··on ALiEn – a GPU-accelerated artificial life simulation program
Definitely going to play around with this. I'd love to see examples where you have a ton of at first non-usable energy spread out in the world, with some "hot spot" of energy in a corner with some setup allowing for evolving mechanisms. Seeing mechanisms form that are able to utilize the spread-out energy would be really fascinating.
kabla··on The Daredevil Camera
We all have a bit of a different way of approaching the problem and our target market differs somewhat. You can use this technology for a lot of different things, not just the obvious use cases. We're still looking at a lot of applications, so the clearer product differentiation is something that will form as time goes by.

- Kai @ nlacoustics.com

kabla··on Show HN: A tool for calculating room modes in 2D
Thanks for the feedback, good point. That must be plotly plotting the room modes. I don't really know how to make that not jam up the browser... I'll look into it.
kabla··on Show HN: A tool for calculating room modes in 2D
Hmm, my testing has been a bit bad... It should take about 5-30 seconds, depending on your machine.

It uses a web worker to do the calculations, so it shouldn't hang until it starts plotting stuff.

What OS + browser are you using? I noticed that it doesn't work on Opera, for example. But on chrome it works decently even on my phone.

Most of the calculations are done client-side, the server-side calculations only take a few seconds.

kabla··on Binaural Sound with the Web Audio API
Well, this is a shame.. Apparently the sample rate of the AudioContext (for some people 48 kHz) isn't definable (it should be 44.1 kHz here), which makes this a tough thing to fix. For me, it works in osx but not in windows 8 (bootcamp).

I found this: https://github.com/WebAudio/web-audio-api/issues/300

Apparently it's not implemented yet?

kabla··on Synthesizing thunder using JavaScript
Great, thanks for this, I'll have to check those out when I'm at a computer with access.
kabla··on Chladni Patterns
It's some pretty messy Python code, so at the moment no :)
kabla··on Chladni Patterns
Really cool post! I wrote a blog post on calculating/simulating these patterns: http://blog.kaistale.com/?p=1295
kabla··on Using beam tracing to calculate reflections in JavaScript
It's great to stumble upon like-minded people on HN :-)
kabla··on Using beam tracing to calculate reflections in JavaScript
The algorithm calculates all possible specular reflections up to some order. I really don't think I can explain it any better than this paper: https://mediatech.aalto.fi/~samuli/publications/laine2009aa_...
kabla··on Using beam tracing to calculate reflections in JavaScript
I agree, the speeds you can achieve with JavaScript are astounding. They are far superior to Python, it's a shame JS doesn't have that well of a support for scientific calculations.