thanks, noted for next time!
14 karma · joined May 10, 2025
- running the decoder in half-precision with fp16 instead of fp32
- switching FlashAttention to SageAttention
- writing some custom kernels (minor)
Currently works on Linux only.
Run: $ lingbot play dragon
The GitHub page is a recorded 60-second clip running in a loop. The game emulator and the network run in a single CPU thread at NES speed ~60 fps and about 6-7 ms per frame on an M3 Max (no GPU). The source code is not public yet, but happy to open-source it if there's interest and/or answer any questions.