There was a big warehouse in Fort Worth where un-sellable products ended up, so I definitely could've won that challenge. They had pallet-loads of brand-new VIS machines bundled with all 20-odd games for around $49.
756 karma · joined March 14, 2015
There was a big warehouse in Fort Worth where un-sellable products ended up, so I definitely could've won that challenge. They had pallet-loads of brand-new VIS machines bundled with all 20-odd games for around $49.
While DOS with Windows 286 worked okay, OS/2 for Mach20 never would get past installation.
I finally told my boss that I was getting nowhere with OS/2. She contacted her boss and later relayed to me that OS/2 for Mach20 had been marked as a "non functional product" and would be going away.
The happy ending was that I kept the Mach20 board in my ancient PC and used it for my remaining programming classes. It ran Turbo Pascal and QuickC for DOS quite well.
One of the photos shows them be about as thick as a credit card.
Me: Is 9.999... the same as 10, or is it just really close to 10?
Kid: Really close. It never gets all the way there.
Me: Well then how close? What do you get when you subtract 9.999... from 10?
Kid: (pause) An infinite number of zeroes. . .and then a one. . .wait, you can't do that.
Me: Right. You just have an infinite number of zeroes. Which is zero.
Kid: (pause) Oh, that's mind-blowing.
According to the article, it looks like Gutenberg adds a layer of "let a lawyer sign off on it", presumably to keep them from getting sued out of existence. Is that the case for Worm Ouroboros?
FWIW, the publisher for the MS app-store Python is "Python Software Foundation" and it, far as I can tell, is just ordinary Python and not some MS-only weirdness. It adds start menu links to the Python REPL and the IDLE tool.
With Lisp, I often end up in the weeds looking at tools and tech that may or may not still be supported. I have a hard time figuring out a well-established set of tools that'll get me a first-class playable game in Lisp.
If anything I'm going to watch this game jam just to see what everyone's using and how good the results look.
I think if I had a fully VR version, I would've ended up spending too much time on all the ancillary props that were scattered about everywhere.
And I'd end up about a hundred times saying "Oh, there's salt-shaker on the table. I'd better try to pick it up and examine it." rather than heading towards the stuff that actually advanced the story.
Note that the video is silent.
Might be a false positive, but I'm not moving forward until I know.
It can also play audio over Google Home speakers.
HaxeDevelop's best (IMHO) feature was that it could switch targets easily and integrated seamlessly with the Flash runtime's debugger. So you could build and debug quickly using the Flash runtime and then compile your project to native code for production.
But yeah, in a perfect world VSCode integration would be the way to go forward.
I would assume this would benefit desktop JS most, so it'd undoubtedly help Electron apps.
EDIT : There's a better explanation at https://github.com/Microsoft/napajs/wiki/Why-Napa.js
var foo:String = "foo"; // foo
var bar:String = 'bar'; // bar
var fooquotebar:String = "foo'bar"; // foo'bar
Did they expand the underpinnings into a complete OS, or is this an unrelated product?
https://blog.archive.org/2012/04/26/downloading-in-bulk-usin...
It might be interesting if they went in more of a direction of "House Of Cards In Space" rather than "Game Of Thrones In Space".
I assume it's forked from an existing open-source editor, but there's nothing in the source headers to say which one.
I mean, it's interesting to see the progress now and then, but I can't imagine seeing it on anyone's short-list for OS's that could be deployed in a production environment.
How does E-Ink compare to LCD in temperature range?