2,341 karma · joined November 16, 2009
The stronger argument for it being a product is that it was available to the public.
My argument is that adding it makes their product better, so they should add it. And if they add something that makes their product better, that's an incentive to buy it.
And I'll admit that there's chance I'd notice what you're talking about if I saw/used it in person instead of relying on promotional photos.
That's much much easier said than done. Sometimes the very rehearsed voice is as good as you're going to get, without the person being a professional lecturer.
> or get different presenters
It seems as though Apple is prioritizing having actual team leaders speaking about the products instead of just having hired actors do it. I'm perfectly happy with this.
For example, in 2009 I worked at a record store that got raided due to such claims. The RIAA's informant claimed he had seen people selling hidden bootlegs, which absolutely wasn't happening, and that was all they needed to have cops raid the store, arrest several people and cart off boxes of not-bootlegged, sold-by-major-CD-distributors CDs. Court dates followed and the case was eventually dismissed (or settled due to being more convenient than continuing the case? I can't remember), but it still took time, money, and lawyers. And this was in 2009, when the recording industry wield less power than in 2001.
(I was running late for work that day or else I would have ended up arrested too, since I was one of the managers scheduled then. Thank god I was running late!)
If you disagree, I'd like to hear your thoughts on where you think the threshold in complexity is when games should start including a tutorial and/or on-ramps for new players.
I think having an official tutorial or an on-ramp for new players is not a requirement for a good game. In a broader sense of the word "game", a game is separate from a tutorial, so a good game can exist without a tutorial. Chess has no official tutorial or on ramp for new players, and yet it's widely considered to be one of the greatest games.
It can be less intrusive than using a phone, I believe. That makes it a step closer to being present. (I don't know specifics, but I'm assuming that the display can be turned off when not in use.)
Also, if someone already wears glasses, why not have glasses that can do more?