Lots of important stuff is being discussed/voted/cleaned up... hope modules, ranges and contracts will meet the deadlines to be in cpp17
1,298 karma · joined February 20, 2013
see my blog at: http://www.bfilipek.com/
When I taught OpenGL I also used good old fixed functionality - just to show how the basics works. Then (in the next lesson) I usually tried to move to modern style.
Another thing is that Rendering Techniques are moving so fast that it is hard to keep up with the pace.