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james33

1,005 karma · joined February 13, 2011

CEO & Founder of GoldFire Studios

Twitter: @GoldFireStudios

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james33··on Google Chrome to stop autoplaying content with sound
There are a lot of legitimate uses for autoplay that users are expecting. This is going to degrade the user experience for these legitimate uses, such as games. It is frustrating that some bad actors are able to cause everyone else to take a step back.
james33··on Ask HN: Who is hiring? (October 2016)
GoldFire Studios | Oklahoma City | ONSITE | Community Manager FULLTIME

We are a small game studio building massively multiplayer games for the web. We've got several successful games on the market and are looking to bring a full-time community manager to further advance our community elements within and around our games. You'll be interacting directly with players, running events, formulating plans to make the community better and in general making sure everyone is having a great time.

Learn more and apply at https://stowhire.com/goldfire-studios/community-manager

james33··on CloudFlare, We Have a Problem
I have to disagree on the CDN point made. We did extensive benchmarks several months ago and found CloudFlare to be the fastest or near the fastest in every metric (and is saving us $100's per month). It works fantastically well as a low-cost CDN, and yes CDN's have a lot of value to a lot of sites.

http://goldfirestudios.com/blog/142/Benchmarking-Top-CDN-Pro...

james33··on Major changes to Mandrill, must be tied to a MailChimp account
Add me to the list of people very shocked by this. We've been exceedingly happy paying customers of Mandrill since its beta, and we use it in all of our services that we offer. This change really makes no sense to me and pretty much ensures we'll be looking elsewhere. Pretty frustrating having to move aside actually important user-facing projects to completely re-do our e-mail systems.
james33··on November 2015 was warmest November on record
We've been in the 60's and 70's for all of December so far here in OKC. I've lived here my whole life and it usually doesn't get above 40-50 this time of year.
james33··on Google to Make Driverless Cars an Alphabet Company in 2016
C is for Car?
james33··on More Responsive Tapping on iOS
It is important for things like HTML5 games that essentially wouldn't work without this functionality.
james33··on Adobe’s Record Revenue Proves Successful Business Transformation Is Possible
I've been happy with it. I'm not sure how I follow it being a price increase. I'm paying $9.99/mo with all updates included. Wasn't CS6 $699 when it was released? I don't understand why people are so outraged that a company wants to make money off of software they created.
james33··on SeatGeek Marketplace
I've been an avid user of SeatGeek ticket search since the beta, snd I despise selling my unused tickets on StubHub. Knowing how well the rest of their offering is put together, I'm pretty excited to try out the selling side. Curious how the fees compare, which didn't seem to be mentioned.
james33··on Avoid Humans: Your temporary respite from the masses
Cool idea, though quite a few of the listed places are currently closed, so I didn't need the app to know there's nobody there.
james33··on Ask HN: What are the alternatives to Amazon Lambda?
We used to use Joyent Manta for the same purpose we are now using Lambda. Joyent worked well, but Lambda works significantly better (speed-wise) and significantly cheaper.
james33··on Modsy – Home design using 3D rendering
This is coming just in time. I moved into my new place nearly 6 months ago (more than double the square footage) and the place is still sitting mostly empty because I haven't had the time to do anything about it. Really interested to try this out.
james33··on A Guide to Fast Page Loads
I can testify to this, we use appcache for our HTML5 game and it massively improved load times. However, if you are going to use it, be absolutely sure you know what you are doing. There are easy ways to mess up and no going back if you do.
james33··on Node v4.0.0
What wasn't stable about 0.12? We've been running it in production since around April or May without any issues.
james33··on HTTP/2 technology demo
That isn't true. S3 has no bandwidth cost for incoming traffic, but it certainly does outgoing to the internet: https://aws.amazon.com/s3/pricing/.
james33··on HTTP/2 technology demo
It may not be representative of the average page, but there are certainly ones that id does. When you load into our HTML5 game, you download over 1,000 PNG images on your first load. HTTP/2 is pretty exciting for us in that regard since we should see a significant improvement in load times.
james33··on Mozilla Games Technology Roadmap
My main OS is OS X and this is where I've done the most testing, but we see similar performance degradation on Windows as well. We've tested on multiple Macs and Windows machines. It is almost as if no hardware acceleration is being used.
james33··on Mozilla Games Technology Roadmap
Yes, it is http://casinorpg.com (the rest of our games don't use canvas).
james33··on Mozilla Games Technology Roadmap
It is not related to a specific platform, we've tested on many different computers and operating systems. We also get reports from users all the time saying the game is barely playable on Firefox but works great on any other browser they use.
james33··on Mozilla Games Technology Roadmap
This all sounds great, but I didn't see anything about simple HTML5 Canvas performance. Firefox is in dead last when it comes to the 2d rendering performance. I can run our HTML5 games at a smooth 60 FPS on Chrome, Safari, Opera and IE, but only get 10-15 FPS on Firefox on the same computer.
james33··on Mozilla Games Technology Roadmap
Browsers are quite capable with HTML5 and WebGL these days. We've built an entire MMO with hundreds of thousands of lines of hard-coded Javascript that runs fantastically for tens of thousands of users (most players don't even know it isn't flash). You can take a look at it at http://casinorpg.com.
james33··on Free, three-month trial of Apple Music now available
What browser? I'm using Chrome on a 2011 MBP and it all of the animations and scrolling are perfectly smooth.
james33··on Credit Karma Has Raised $175M on a Valuation of $3.5B
Probably not the best stance to take. You can build quality credit much faster than you might think just starting with a secured credit card. It is certainly worth paying ~$15 for.
james33··on Stripe and Pinterest
Don't forget to add Kickstarter to that list.
james33··on Thinking of using Stripe for your startup? Think again
Maybe they have changed (we still use PayPal and haven't had anymore issues), but on Thanksgiving day a few years ago, they completely shut us off with no warning. At least Stripe gave a week. They also said all of our funds (which at the time was most of our cash...not making that mistake again) would be held for 6 months. We lost a week of revenue before getting reinstated after I finally got connected with a VP that got it sorted out.
james33··on Hyperlapse makes first-person videos smooth and speedy
It was actually based on a previous app (Luma) that did the same thing for several years prior. Instagram acquired Luma back in 2013.
james33··on Ask HN: Who is hiring? (May 2015)
GoldFire Studios - Oklahoma City - Full Time

We are a game studio focussed on building communities around games. We've built a web gaming platform with over 300,000 users and are now looking to expand both our own game offerings and open our platform to other developers. We've been around since 2008 and are profitable.

If you are interested in building the next generation of online games and gaming services, check us out at http://goldfirestudios.com/jobs.

james33··on RethinkDB 2.0 is amazing
When did you last use Mongo? We've been using it in production for 3+ years, and while there were certainly some issues early on, we've had nothing but success with it (especially over the last few major versions).
james33··on Scaleway: Bare metal SSD ARM servers
This is online.net labs, it just has a new name.
james33··on Redis 3.0.0 is out
I think he just forgot to remove that from the changelog as this is indeed marked as a stable release now, except possibly for the cluster feature.
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