4,082 karma · joined August 9, 2012
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Being able to use sane scripting to solve problems, ZFS snapshots to undo bad mod installs, using the same system for development, and so on is no longer something I'm willing to give up. I've also started amassing a small collection of Cloud Init configs that set up game servers inside LXD containers. Some of these have native Linux binaries but a few only have Windows servers. They run perfectly well through Wine.
Anyone here even vaguely interested, I encourage you to just try it. I use Ubuntu and it works great on both AMD and Nvidia cards for me. What have you got to lose?
As for interactivity - I use a REPL daily with Clojure and it works just as you'd expect from a CL REPL. The only time you need to reload is if you add a new JAR to the classpath or occasionally when state gets really weird. There are reload facilities baked in to nREPL too.
For reference, I've used Clojure professionally for about a decade.
I'd suggest trying it out with Calva in VS Code.
Google’s version Jules has one.
I bought a small press book with a collection of this art and it was a fun little trip down memory lane, as I’ve owned some of the hardware (boxes) depicted in it.
For anyone else interested: https://lockbooks.net/pages/overclocked-launch
I think you linked to the same post as OP, though?
It's cool that it exists, and it's impressive that it is built on top of git itself. If you (like the author) want to use it, then more power to you. But I have yet to be convinced by any of these articles that it is worth my time to try it since nearly all of them start from a point of "if you hate Git like me, then try this thing".
If anyone has a link to an article written from the point of view of "I love or at least tolerate git and have no real issues with it, here's why I like JJ," then I'd be glad to read it.
Strongly disagree here. It worked out well for the businesses that can standardize on these engines and not spend resources making custom bespoke engines for sure, but as a gamer I remember the days when each game or company had their own engine which brought their own feel to the game. They could specialize it for exactly the type of game they were making.
In addition, Unreal Engine 5 in particular runs like absolute trash on many PCs (including my very high end machines). Its reliance on frame generation (fake frames) and super resolution (fake pixels) has predictably led to developers ignoring optimization even further - "just turn on DLSS 4x Frame Gen and DLSS Ultra Performance!" - see Randy Pitchford's recent rants on Twitter.
Thanks for the site for the last 15 years, it's helped me a number of times.
They recently added "Install to Play" where you can install games from Steam that aren't modified for the service. They charge for storage for this though.
Sadly, there's still tons of games unavaiable because publishers need to opt in and many don't.
Anyways, BG3 runs perfectly fine, natively, on my Ubuntu 25.04 RTX 4090 rig.
You could say that propaganda authors had more taste back in my day.
Of course that doesn't maximize shareholder value the way skill based matchmaking or revenue based matchmaking does. So the incentives are again misaligned between devs and players, so nothing will get solved.
I'm a Clojure guy, but the ML family (specifically OCaml and F#) have always interested me as another branch of functional programming. I started out in the before times as a .NET Programmer (VB6 -> VB.NET -> C#) and have toyed with F# a little since then. It's cool, but the tooling leaves a lot to be desired compared to what's available for OCaml unless you decide to use full fat Visual Studio.
What I particularly like about them is the middle ground of inferred types. I don't need types since maps, lists, and value types are enough for me in almost all cases, but if I must use a strongly typed system why not let the compiler figure it out for me? I always thought that was a neat idea.
Pope Leo has mentioned AI often since his election[2], so I expect we'll be hearing more from the Magisterium on it in the coming years.
[1]: https://www.vatican.va/roman_curia/congregations/cfaith/docu...
[2]: https://www.vaticannews.va/en/taglist.cultura-e-societa.Cult...
Despite not being anything close to an MD, a social media app I use has determined that I am. I get recruiting ads from the Navy that says this, in effect: "Don't worry about malpractice or insurance, just your patient". It's a pretty good sales pitch, I imagine.
If it keeps getting better, I'll just start using it more. It's not hard to use, so the FOMO "you have to be using this RIGHT NOW" stuff is just ridiculous.
And why shouldn't anyone defend their skill set?
Edit: I went through your recent comment history and it turns out you're just not the type of person I enjoy interacting with. You seem to take a good amount of joy in putting down others who disagree with you, or fantasizing about their financial ruin.
Thanks for showing me this. Made me smile.