How many fully fleshed out features do you expect to walk away with in the prototype?
20 karma · joined October 6, 2016
How many fully fleshed out features do you expect to walk away with in the prototype?
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at the end of the day, this type of software always revolves around "I type stuff into a textbox, it shows up on someone's screen"
nothing too crazy innovative
everything out there right now just felt bloated as hell, and not cleanly designed around the concept of real-time, threaded conversations
you can create them in most tools, but you can also mow the lawn with a pair of scissors :)
you usually wind up with 2-3 channels that turn into huge spamfests, with a horrible signal-to-noise ratio, constantly begging for your attention (at the cost of interrupting whatever you're working on)
so I just got rid of all the crap that doesn't matter, polished what was leftover, and hopefully fixed a few nasty process issues along the way :)
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an employee making $750/mo costs a little over four bucks an hour
I'd be willing to pay a high schooler half the minimum wage to make the aforementioned problems go away
definitely not doing anything super innovative here -- just trying to cross all my T's and dot all my I's when it comes to coming up with a UI that gets out of the way :)
it's (hopefully) just a little easier to work with :)
(especially for designers / QA people / salespeople / managers who don't know what IRC stands for)
I think conversations are like most living things
they're born, they live their life, and then they die
so I just tried to capture that idea in software-form
tons of conversations that don't stray off-topic, with an easy way to search for their remnants in the future
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I think email/forums are already more ideal than the group chat tools out there, they just come with the downside of having to refresh the page constantly, and usually have poor formatting options
so I just tried to merge the best parts of both applications together :)
seriously though, thanks for the kind words :)
I don't have any strong preference with either option, the latter just seemed more flexible
that's the idea behind being able to pin conversations
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you're in 4 conversations:
"PINNED: #development"
"PINNED: off-topic chatter"
"we should replace angular with react"
"design discussion about new mock-up"
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the benefits of long running channels (pinned conversations), while still being able to break important conversations out into their own context (making them easy to find later)
"CONVERSATION CRUSHER - 5 Points - create 5 conversations in one day"