1,380 karma · joined March 28, 2012
This fact means nothing for as long as one can accumulate ad dollars based on views generated by children.
Is this a word? You don't mean tangentially? I'm having a crisis right now.
Money can make LOTS of people VERY happy, up to a certain point. Supposedly after 80k$, after you've been relieved of basic stresses like rent and finding food, more money will make you less happy per increment.
If you are an unhappy person with a minimum of 80k$, then the bottleneck to your happiness is not money.
Merely more money doesn't make ALL people happy ALL the time.
I can only jokingly think of people who are naturally hostile or low on EQ. "They can't handle all this!" kind of people.
- Drop invulnerable courier.
- No scripted builds.
The tension is not realizing that difference.
Can you clarify what this means?
Why dynamically typed!!!
It really opened my mind up to what I was missing, as a recovering Perl programmer. Perl folk tend to think their shit doesn't stick. But it's the Blub Paradox in full effect.
Types matter. Functional programming matters.
Anyone advocating for dynamic typing in the year 2019 is captain of the USS Blub; and it's sinking.
Every Internet discussion ever. I'm glad you pointed it out! The world needs more reasonable posters.
The addition of drugs sort of pulls back the curtain on what other things may be just under the mark, lurking beneath your "default" consciousness.
In comparison, Release Radar is an easy win; all the ML is already there.
1) Increased mining rate. Although there's a prescribed "maximum", as I understand it adding more workers, up to some limit, does yield more minerals beyond the prescribed.
2) Buffer against harassment. If you are over-saturated and lose two probes, you rate of income isn't affected.
3) Bootstrapping an expansion. All of the excess probes can be moved over to the new expo.
Milestones that we have yet to see with Deepmind
- generalize on maps - generalize on races - zero-style training
If humans can, under ideal circumstances, see cloaked units... Maybe the only mechanic that shows up (like for bots or an API) is the inability to be targeted using an attack command (i.e. you can still be hit with splash damage from ground targeting)