28 karma · joined June 9, 2019
My best advice would be to try to make projects that are undeniably good. So good a company would be dumb not to hire you. Def easier said then done though.
Falling in love with programming has been very fortunate for me because it is one of the few professions where you can show your skills with a portfolio instead of a piece of paper, and it pays pretty well
It works in your browser, but there's also a windows version available: https://davidbyers.itch.io/bitmelo
I built it in react, and you can check out the source code here: https://github.com/byersdz/bitmelo-editor
Bitmelo was born from my desire to have the most friction free game development experience possible. It's heavily inspired by fantasy consoles such as Pico 8 and Tic 80, however while I love the simple nature of their API's I wanted to have a development experience that wasn't constrained by the same limitations as the games you make in them.
Bitmelo is a game editor and engine for making small pixel art games. You can code, draw tiles and tilemaps, design sound effects, view the documentation, and playtest your game, all without having to break focus by switching applications.
Bitmelo was born from my desire to have the most friction free game development experience possible. It's heavily inspired by fantasy consoles such as Pico 8 and Tic 80, however while I love the simple nature of their API's I wanted to have a development experience that wasn't constrained by the same limitations as the games you make in them.