472 karma · joined October 3, 2011
I spend a lot of time on https://dribbble.com/ when I initially started designing and that's often where I go to find inspiration these days as well.
Besides that, I'd suggest to doing as many design-related projects as possible. They don't have to be big. They just need to force you to go through the process of going from thought to an actual design. A lot of people practice design by re-designing already existing apps.
The tool of the trade nowadays, when it comes to websites and apps at least, is https://www.sketch.com/, which I can highly recommend.
Hope that helped a bit more.
After 5 games or so, ads will start to appear. Just normal sidebar ads. I've made it so people won't be blasted with ads the very first time they enter the site, so they'll get the "optimal" experience to start with.
On the other hand I can make things like https://online-solitaire.com/ and https://habitualapp.io/ as a one-man operation.
I think I spend about $60 a month hosting it. My biggest expense right now is Moz which is $100/month.
My approach was to find a nice of apps that where already popular and then see if I could make it better.
Is the revenue in relation to visitors still as big today?
If you intend to go hard on marketing this app and exploring ways to do that, can you put up an email form, so I know when your next blog post is?!
We're not going to support PDF's either. We're not planning to at least. Seems like the result looks and feels clumsy. There are also solutions for that out there now (as you linked to).
The problem with those kits, is that you still have to deal with all the technical stuff yourself. Setting up a server of some sort, opening a developer account, handling Apple certificates and so on. In other words, you will most likely still need an iOS dev, even though you bought the kit.
The reason we have the cap on the percentages, is that we don't want to scare guys who already have a semi-established magazine away. I think even 5% (no cap) would scare a lot of more established magazines away. But that's just my guess.
2. You can't have non-renewing subscription in a newsstand magazine. Apple doesn't allow that.
4. Can you hit me with an email - Holger@Uninkd.com - telling me a bit more about what you plan to do. Would love to see if we'd be a good fit.
Which browser are you using? We still have a bit of issues with Firefox (we suggest chrome).
What did you do with the login/demo? Clicked "Try Demo" and and signed up in the upper right corner?
Hit me with an email - Holger@Uninkd.com - if you are planning to release a magazine, but this is a deal breaker.
Look at what ChowNow is doing for example: https://itunes.apple.com/us/artist/chownow/id553996348
Thanks for the questions :-).
1. Seems like there's a bit of confusion on the web-functionality. There will be no "main directory" for your magazine, so people won't be able to browse all the content of your magazine, that they'd otherwise have to pay for through the app.
In the app, you can share an article on Facebook or Twitter. More specifically, you'll be sharing a link to an online version of the article. So people can read THAT specific article, but there is no easy way for them to read the other articles in that issue.
2. All newsstand magazines must have a subscription. This can be a free subscription though, that does not necessarily provide access to any content. You can sell single issues as well, if that would be interesting.
3. That is the plan, yes. Let me know if that's a deal-breaker and how you would like to have it instead.
4. We need to transfer the revenues to a bank and we are using Stripe for that. As far as I know, Stripe requires you to have a US bank.
Do you have an online magazine already?
The reason we are not implementing a signup when reading articles, is that it would make it impossible for your magazine to be shared. People want to share what they read and they often have friends who are interested in the same things. Those friends are all potential subscribers and it would be a big barrier for them if they had to subscribe in the app before they could read a single article.
We think it's too much of a barrier if people have to sign in to read a single article.
There won't be a single place where people can find all of your articles though. They will only be visible through people who share them.
Enabling people to easily share and let their friends read a single article gives your magazine a chance to spread.
We are still developing the product and we have been thinking about making it optional.
Hit me with an email if you want to tell me more about what you need and how we could accommodate what you do - Holger@Uninkd.com
All your issues articles, are available online via uninkd as well. So when people share an article on Facebook or Twitter, they'll share a link to the online article.
When it comes to analytics, we haven't implemented anything yet. It is something we want to do in the near future though and for now, we could give you access to and App Annie account where you can see all the analytics on the app you could wish for.
The $99 release fee is a ONE TIME FEE. You pay it once you have a magazine online and want to release it to the app store. You can release as many issues as you wish after that.