587 karma · joined March 7, 2014
I work at soundcloud.com building artist tools.
I main several projects on "the side": - https://gitpushups.com - https://24HourHomepage.com - and more to share soon
reach me at justin@24hourhomepage.com
meet.hn/city/us-Los-Angeles
If you care about music, musicians and the listener experience, join us!
My approach is roughly: "getting out of my comfort zone" + repeat what worked and drop what doesn't.
With a BIG caveat that this is all running off my own money, not investors. I get tempted by marketing/sales tools (eg: apollo.io, za-zu), vendor exhibitions, paid ads, etc but if I'm not fairly certain I'll get the $-spent back, I do the free/harder way first until I understand that system more. Dollars can give leverage, but aren't certain to.
Also, publicly track the experiments you run as an accountability system (and doubles as a bit of marketing for your product)
EG: Scroll down on 24HourHomepage.com to see a history of how I've thought about growing it roughly week over week
https://x.com/justinprojects/status/1708184379326144925?s=46
What > How > Why > Buy
i don't mind the shiny scroll effects and didn't know it was such a hot topic!
Here is a video summary of those changes: https://soundcld.xyz/web/player/urn:videoasset:14668f9405
The first redesigned UX is: https://soundcloud.com/you/tracks
What do you think?