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gshklovski

5 karma · joined July 5, 2023

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gshklovski··on Fable 5.1 World Modeling
Nice! I had a similar positive experience treating OpenStreetMaps as the highest tier data source and then using screenshots to tune the aesthetics.

I wonder how high fidelity we can get these views using just ThreeJS and Fable5.1 iteration cycles.

Here is my Palisades Tahoe world that I made in a similar way: https://ski-red-dog-face.vercel.app/

gshklovski··on Releasing weights for FLUX.1 Krea
Helpful blog post for understanding what kind of data is needed for these models!

Does this have any application for generating realistic scenes for robotics training?

gshklovski··on Ask HN: What are you working on (September 2024)?
This is awesome!
gshklovski··on Show HN: Parallel DOM – Upgrade your DOM to be multithreaded
Worker threads are so frustrating. Good work
gshklovski··on Superlinear Returns
It’s a lot easier to make decisions when you have all the knowledge than when it’s split across multiple people.
gshklovski··on Superlinear Returns
What if the returns are just big-theta of n*log(n)?