3,981 karma · joined April 28, 2016
And each time I see an article like this, I simply marvel at the immense love for art and life it has. What an incredibly talented crew, what product of mastery and care.
Some articles, if you are interested:
https://www.sciencedirect.com/science/article/abs/pii/S09626... https://www.euractiv.com/section/energy-environment/news/fac...
It's not even comparable to sodium, which is abundant practically everywhere.
Wow, actually brilliant idea to keep out the nasty investor-owned firms away!
I suppose you'd need to be very opinionated for it to work, but people will still bodge it to make it work with their needs that your system doesn't natively satisfy (people putting JSON strings in the values, for example).
Your game will get done if you work on it, not necessarily if you pick ECS!
Dwarf Fortress in all its complexity, embraces fuzziness in how things work, and focuses on a bit of a higher-level focus (fortresses reach many more dwarves than a Rimworld colony). However, this complexity makes the game a lot less accessible too. I hope the UI changes help bring ease of use and clarity!