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gopla

6 karma · joined December 20, 2022

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gopla··on Implementing a tiny CPU rasterizer (2024)
An additional resource on rasterisation, using the scan conversion technique:

https://kristoffer-dyrkorn.github.io/scanline-rasterizer/

gopla··on Translating a Fortran F-16 Simulator to Unity3D
Great writeup! Here is the result of my take on the same process - but translating to JavaScript instead so the simulator runs in the browser.

I later added the high fidelity flight dynamics model by translating C code.

https://github.com/kristoffer-dyrkorn/flightsimulator

gopla··on How to draw ugly lines fast
Here is an article that goes through triangle rasterizing in detail, with explainations of subpixel precision - along with animations that show the quality improvement.

https://kristoffer-dyrkorn.github.io/triangle-rasterizer/