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godlabs

6 karma · joined July 18, 2019

Founder at craftar.io (Craft Automations Visually)

Find me here:

https://twitter.com/PrabhjotSL

prabhjot@godlabs.com

submissionscomments
godlabs··on LLMs are eroding my software engineering career and I don't know what to do
I code myself now and have given up on LLMs, no matter what, they eventually make a codebase unmaintainable. The uncertainity of LLM generated code has been screwing up with my peace and guarantee I have when I wrote code myself. LLMs are not AI they are Jack. Jack of all trades, Master of None.
godlabs··on Show HN: I hate cubes, so I vibe coded a game to destroy them
Awesome feedback. Will fix all those things. Thank you!

I started by building a grid system for a room decoration game, and once the grid system was done, used that to build this game and forgot to change the title. Will fix it.

godlabs··on Show HN: I hate cubes, so I vibe coded a game to destroy them
Thank you! You're very kind.
godlabs··on Show HN: I hate cubes, so I vibe coded a game to destroy them
Sorry for the bad experience, I will figure out how to make it load faster, still new at Godot and making games.
godlabs··on Show HN: I hate cubes, so I vibe coded a game to destroy them
It's those pesky cubes, which is one of the reasons why I hate them.

On a serious note, I will figure out how to make it load faster, Godot's web export is by default slow.

Thank you for the feedback and for playing!

Once it's loaded, next time you load the game, it should be cached.

godlabs··on Show HN: A semantic search engine to find if an idea already exists
Thank you!

True. I wanted to test the premise with some sample data. If it goes well, will write scrapers to keep the data up to date.