96 karma · joined April 28, 2013
We had a second technology that decoded audio tones on TV that we launched with NBC to let your PC “follow along” with what was being shown. That pre-dated Shazam by a decade.
Too many things are missed in the story, but the big thing is all of the money raised was from strategic partners like Coca-Cola ($10M) Y&R ($5M if Ford didn’t like the demo, $10M if they did) and on and on to $205M.
My favorite Easter egg was we were the first Internet platform to look at the location of your scan via IP address to give more relevant data FOR you. E.G. for Coke if you scanned a can in Texas you’d get Six Flags offers vs Atlanta where you would get an offer for SeaWorld. This was a decade before Waze or even Google thought about location, through their purchase of ad networks or other companies.
The biggest project that my friends and I did after this was moving a Boeing 747 over 500 miles through two states from the Mojave boneyard to Burning Man. That was a true loving team who could do anything. Our business model was smiles per hour. YouTube has great videos on that project.
Thanks @doctorow
Look, we created it because barcodes had URLs below them on packaged goods that were generic. Google had a fresh “links in” algorithm that they were figuring out. We had the first concept of location or demographic based results for media and products.
Your :CC ID was used to see who the best distribution channels were. The software ID held your profile and zip code so someone swiping a Coke can in Dallas would see a Six Flags promotion, someone in Atlanta would get SeaWorld + Coke offers.
The light DMCA approved ROT 64 output scrambling was to prevent OS or browsers from natively decoding the scans, as we wanted to run the ONS (object naming service) and provide truly valuable links. How many QR codes go to 404 links today? Our magic from 1997 was dynamic in multiple ways.
Alas, the USB and portable devices shipped as the dot-bomb era encroached and our open plug-in framework gets forgotten by the researchers.
I’m proud of what the 300+ team built over those handful of formative commercial Internet years, and happy to see our creation in the Computer History Museum. Under oddity input devices.