Small issue: I accidentally right-clicked one of the arrow buttons and it stuck in the pressed position, causing the snake to curl into itself and end my game before I could left-click out of the context menu.
705 karma · joined January 12, 2022
Small issue: I accidentally right-clicked one of the arrow buttons and it stuck in the pressed position, causing the snake to curl into itself and end my game before I could left-click out of the context menu.
Oof. I'm glad I turned down the volume in response to this warning. Why not just remove this awful sound?
With so many wildcards (`.*`) involved, it feels as though making a few assumptions along the way is unavoidable. If I start over and only make moves I can prove are correct, I don't get very far.
Edit: Solved! :)
While I agree with your correction and this always bugs me, the common usage of the phrase "begs the question" seems to have become synonymous with "raises the question", as opposed to what I understand to be its former — and perhaps original — meaning which was associated with the informal logical fallacy by the same name.
A short explanation or link to a resource would really be helpful. :)
This year, I'm doing one for Halloween. They only take a few hours to make, but are a fun little thing for me to enjoy making and her to enjoy playing.
> Just make some shit up
Is that how it works in the scientific community? I'm not actively involved, but I feel like publishing my findings, one way or another, would require explaining how I arrived at them in a manner that would be reproducible (and thus, verifiable to an extent) by others. What am I missing?
Not asking rhetorically, by the way. I'm just genuinely curious.
I still receive messages, but only reply when contacting me through Teams is the agreed-upon approach. In other words, I simply don't reply to messages that should really be emails or tickets.
I don't tend to use single-letter variable names outside of the standard `for(;;)` syntax, but if I did, I don't think I'd replace them in this way.
More specifically, my mental health. I'm a bit of a mess, and I'm not sure I'll be able to properly commit to any external endeavors until I'm feeling better inside.
Neither are very impressive, but in both cases, I ended up having to simply decide I was done and stop working on them. I could continue making changes indefinitely, adding little improvements and such every day, but they were also complete as they were. Once I learned to be okay with that and move on, I learned what finishing a project really meant (or at least one form of it).
This is my understanding of what distinguishes randomness, e.g. pseudorandomness, from "true" randomness. Then again, I'm an idiot, so I would welcome any respectful attempt at helping me better understand the difference, or why true randomness might actually somehow be possible (even theoretically).