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fsloth

14,006 karma · joined June 4, 2013

Industrial geometric processing and graphics professional. Originally physicist but let’s not go there.
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fsloth··on NASA asked several former SR-71A staffers to help secret restart
Yes! Best book ever on how a high technology startup operates. If you are wondering how to create an "internal startup" - that's your guide. It's a people system - so you need to find the people!
fsloth··on A Staff Engineer's Guide to Inventing Work
"that work does not exist unless an engineer invents it."

This is so strange. To my mind the only purpose companies hire engineers is to support business. The staff engineer should not need a project manager to tell what is interesting for business aspects - even though the goals are likely mostly technical.

I do realize this does not hold up always. But to me if you can't provide some reasoning for your work in business metrics you are participating in an academic exercise.

fsloth··on MiMo v2.6
Well, US did not really have that to start with (Kaiser &co learned fast). So it’s not about having something and losing it as much as bootstrapping and discarding.

For processes that are scalable, well known and industrial, profit motive actually does provide results.

The question is more of are there bottlenecks of skill and maybe secret sauce (eg something like ASML).

fsloth··on Divide by depth for instant 3D
” that’s too mathy” I’m not really sure there is any remedy to the fact computer graphics is based on math.

I suck at math myself so can relate. But actually the math you need to learn to be effective at graphics is mostly about understanding _a very small subset_ of a bunch of concepts (such as how 2x2, 3x3 and 4x4 matrices work) and one is set for life,

so I think it’s good to give the formal mathemathical explanation and then Gilbert Strang what it all means.

fsloth··on Divide by depth for instant 3D
One just needs to pick any book on computer graphics written in the past 40 years or so.

But camera transform is so unintuitive it really helps if the student tries to work it out for themselves why it works.

For me it’s really weird anyone would write code and _not_ start from reading all of introductory computer graphics literature because it’s so awesome but I realize I’m the outlier here.

fsloth··on Nvidia announces native GPU programming in Rust
Porting has never been hard. Just follow the platform guidelines. Make sane architecture. Done.

I mean _it's just work_. You don't need to invent anything. Just do the work.

What _is_ hard is when people run after silver bullets to avoid all this work.

Because people who don't understand software decide it would be cheaper to implement something only once. Or someone who does not really understand what they are doing insists that same C++ code runs automatically on all platforms.

AI has given the software engineers permit from the beancounters to do the sane thing.

Good software development orgs _have always_ done proper per platform ports.

Also - there is nothing wrong in supporting only one platform as such!

fsloth··on Nvidia announces native GPU programming in Rust
There is no ”easy” porting.

Once this is accepted the rest becomes easier as you are not wasting time trying to find a silver bullet.

I mean it’s then ”just normal work”.

fsloth··on Nvidia announces native GPU programming in Rust
” If you write your app using win32, you won’t be able to port is very easily.”

This is wrong way around.

If you don’t support the platform your app runs on using the native api:s to the hilt your port is just bad.

If you actually want to support multiple platforms _you actually need to support_ them from the ground up.

This is speaking industrially and businesswise. A professional software business always has per-platform implementation resources. Or they have just one platform. Or they pretend they are multiplatform and then _everybody_ _daily_ fights with the problems this causes.

Obviously those elements that can be portable should be. It’s like Einsteins simplicity maxim - your codebase should be as portable as can be but not more.

” It’s even worse for CUDA…”

No these are just the business and market constraints. If this does not make sense for your offering then don’t use it. This feels like false FOMO - CUDA is not a silver bullet but it might be a specific solution to a specific problem.

fsloth··on Nvidia announces native GPU programming in Rust
The CPU on most machines is quite proprietary. I don’t understand this faux purity dogma.

Practical computing is not and never has been an abstract pure concept. It’s about making machines built by corporations to do usefull things at scale.

There is no ”non proprietary” computing unless you make your own stack.

fsloth··on Cartesian – AI 3D Modeling for Design
"no STEP/IGES/BRep output"

SketchUp does not really have that either if you are expecting something else than triangles. Since sketchup has polygons you could argue they are brep but even then only accidentally.

Architecture works with a bit different ruleset than mechanical cad.

fsloth··on Cartesian – AI 3D Modeling for Design
" if you want something that can be manufactured that's not good enough"

People design all sort of buildable things in SketchUp and it's just about dragging polygons around.

You _may_ need accurate surface if you run your model to CAM.

But to this day lot of manufacturing is still done via drawings and there the only thing that matters is that can you draw some type of lines and attach clear dimensions to them. So the shapes don't necessarily need to be accurate for all flows since they are more like topological hints to the person reading the drawing rather than accurate replica of the thing to manufacture.

fsloth··on Ask HN: What are you working on? (September 2026)
AdaShape, a non-complicated 3D modeler for 3D printable shapes (desktop).

I just released a new version with lots of new modeling tools: https://adashape.com/blog/alpha-0-2-0/

As a highlight the lofting tool is pretty fun complement as it allows combining multiple drawings in an intuitive way to define a certain category of complex 3D surfaces without too much effort (https://adashape.com/manual/adashape/en/shp-loft/).

I've been chipping away at manual as well - and found it was a really good idea to write my changelogs in product voice as I can more or less recycle that copy text into the manual verbatim https://adashape.com/manual/adashape/en/

(Previously featured on HN in https://news.ycombinator.com/item?id=47638498 )

fsloth··on Fuck it, make it anyway
This is a bit strange article.

If you enjoy doing a thing in specific way, nobody is going to take that away.

Chess is a great example. More players than ever, perfectly obsolete if you compare yourself to a computer, but that does not hurt.

If the AI takes your livelihood - that hurts. But I did not read this to be a complaint on that.

fsloth··on Fuck it, make it anyway
"has AI broken that stranglehold?"

Whatever AI is, it _is_ a huge democratizing influence in all fields.

fsloth··on ChatGPT Images 2.5
The dog is even more on the nose. The shadow shape is almost the same despite the dog getting quite a lot of volume around it's original body parts.
fsloth··on ChatGPT Images 2.5
Not all people can!
fsloth··on ChatGPT Images 2.5
If you want to discuss a matter, it would be nice to spell out your point of view.

How is the person supposed to know your opposing point of view if you don't tell it?

fsloth··on Babylonian Lamb Stew with Beets (1750–1730 BCE)
Oh! So were sheep just for meat back then?
fsloth··on 2026 Hugo Awards
Sinners was very cool but I'm surprised to find it as Hugo winner.
fsloth··on Coding expertise is going to collapse from AI reliance
Yeah configuring whitelabel products for customer’s brand should be right in LLM:s ballpark.
fsloth··on Coding expertise is going to collapse from AI reliance
Well we would think that wouldn’t we but businesses can be run by people for whose business ”works mostly” is good enough.
fsloth··on Coding expertise is going to collapse from AI reliance
"LLMs can't write code worth a damn"

I think it depends on the - ahem - context. In my experience they usually can, sometimes they can't.

But generally their sense of software architecture remains abysmal, so even if their writing is ok, you need to have architectural authority the very least to guide them.

fsloth··on Stop Making TUIs
”GUIs always look bad outside of the "main" platform.”

I think this is slightly wrong in two ways.

i) If you want platform native then reimplement the gui on every target platform. It’s as ”simple” as that.

If you need to ship to multiple platforms then preferably you need lots of plarform specific engineering in any case.

”I just want my hobby tool” scenario likely does not require cross platform support unless there is market for it. I mean rather than offering the tool on multiple platforms it should be offered on multiple languages first, perhaps. As soon as you are not writing the tool for yourself we are talking markets and distribution. Likely most people can chill out and just implement the gui for themselves (and not even publish it in githubb).

ii) cross platform quick-and-dirty way. Without screenreader support, multiple language and glyph support etc. Game ui:s look the same on all platforms. Websites look the same on all platforms.

There is place and time for deep ui engineering that respects the _critical_ cross platform issues like accessibility (screen readers etc) and different languages and scripts.

And then there is the situation where you want just few images to click. The latter is vastly simpler, fast and fun. But harder to convert to a professional quality gui experience. For small tools and MVPs this sounds like a fair tradeoff.

fsloth··on The August 17 outage
" highly conscientious "

Just doing what others wish is not conscientous in itself! It _may_ be depdending on situation but it can be just pathological towards the self.

When it's psyhocologically hard to do things you imagine will dissapoint someone that's probably not concientousness. It's more like low self-esteem or codependency.

It's very hard for someone to tell these apart themselves. Hence when this topic pops out it's good idea to remind that being super-accomodating may in fact be a personality flaw - that can be healed if acknowledged.

There is very large spectrum between "trying not to dissapoint anyone" and doing what you know is the right thing.

fsloth··on The August 17 outage
Same!
fsloth··on The August 17 outage
This I don't understand.

If it's not your job, then just ignore the reports.

If it's actually critical, someone will put money on the table and then it's a business. And then it's about scheduling and resourcing - also should not burn anyone out.

Just because many people have false sense of entitlement as soon as they get a free offering, it does not mean anyone needs to accommodate them.

fsloth··on Memory prices climb 500% in 12 months
Personally I have zero reasons to upgrade from IPhone 13 until the software stops working. I hope it will last me several years more. Beautiful hardware.
fsloth··on Mistral OCR 4.1
"it refuse to OCR public-domain books that included content that it didn’t like, such as references to prostitution in 19th-century books about Japan."

Thoughtcrime -like territory and self-sensorship. The AI safety lobby is such a vile influence on the freedom of expression and communication via technology (since AI is starting to eat up rest of technology).

I guess the main problem is positioning AI tools as "human-equivalent" creators by the big AI corps. If they were positioned simply as "better OCR and proofreading" people would attribute to them as much responsibility as they would to a - say - typewriter and we would not need to have this nonsense.

I do realize most of the valuation comes from the positioning of "our TAM is the global salary base of 50 trilion and we aim to supesede human workers in the near future" which implies they need to position this technology as "human equivalent" or that valuation is no longer as credible.

fsloth··on "Revolution by robot – The Brain that talks to Tools"(Popular Mechanics 1959)
This article from Popular Mechanics from 1959 -almost 70 years ago - sounds eerily similar as the pitch decks of so many "AI" CAD startups.

Some problems appear almost as industrial invariants.

fsloth··on AMD acquires Taalas to boost inference performance by etching models in silicon
I’m not sure we are at the top. Swarmed lower tier models appear to scale up in competence. So something like a Fable swarm running at 100x the speed might provide surprises.

But ”top of the curve reached” feels like the likelier scenario.

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