-1 karma · joined October 29, 2014
I want to be my own bank because I know how to use and protect my money better than some crooked bankster. I'm tired of the poor being prey'd on by fee's, and overdrafts. I'm tired of banksters creating money out of thin air backed by nothing but a gun. I'm tired of the wars, really i'm just tired of the entire fucked up system.
Time to be your own bank.
This is a generalization, but I think owners get their priorites mixed up when they are sitting on millions in free money.. their burn rate is insane.. they spend money on the wrong things, etc.. fancy offices, whatever, and they aren't even profitable. We work from home, and share a co-working space as well as an office with 2 other companies..
Office life is over rated and is a giant waste of startup funds. =/
I had huge expectations for darkfall too, but Aventurine is a joke of a company.
So glad we're bootstrapped.. we're not doing millions a month in business, but we don't need to.. we've been profitable for nearly a decade, a SaaS service since 2002, and we do about 100k/mo in revenue. Pays the bills, pays our people, and we're all so much happier with life.
it's taken years, and years, but with determination and $0 budget they've pretty much reverse engineered an entire game. It doesn't have to be done today. Start it, don't stop, keep going, and while doing that for fun(because that's why I started and still write code today.. for me its fun as hell.) find something that pays the bills like a day job.
I'm working on a project, all by myself right now.. I put in my day job, and then if I'm up to it, put in a couple hours on my side project. When its done, its done.. or it may never be done, but i make a little progress any chance I get.
The Fantasy Sandbox MMO market is begging for some love. Nothing great since UO or SWG:Pre-CU... Everything after WoW has been just flat out terrible attempts at stealing wow and its really hurt the market.
The whole game development now is just about profit and not about creating original, amazing works of art like the early guys.
Ultima Online in my opinion was the climax of online MMO's. Someone needs to build a true sandbox fantasy MMO. CCP has proven that a sandbox done properly will bring in the crowd and keep the doors open.
Someone do it!!
I've tried multiple times however to build/find a team to work with and the team is never dedicated enough to complete even the most simplest of things.
I work for a completely profitable studio now that bootstrapped ourselves working <40hrs a week. We work remotely, we have unlimited flex time, 3+ weeks of vacation a year, every holiday.. AND WE MAKE EVERYONE TAKE ALL OF IT. The more time spent away from the grind, the better we all feel when we get back on it. I get excited to get back to work instead of dreading it. The american mentality of work until you fall down is WRONG. When i was in that situation the last few hours of the day was spent trying to just get to the end of the day. Not doing my best development.