I agree, though. Although I only learned of the product because of the outrage over the ad, it certainly hasn't moved me toward wanting to purchase one. And I'll actually be in the market for a tablet in a few months.
37 karma · joined January 3, 2019
I agree, though. Although I only learned of the product because of the outrage over the ad, it certainly hasn't moved me toward wanting to purchase one. And I'll actually be in the market for a tablet in a few months.
> "But if plaintext is so good, why is this page written in HTML?"
> This is a reference document, not an email, you twit.
I realise you may already be familiar, but I figured it'd be worth expanding a little for other readers.
Email address in profile.
> Ninja Gaiden also has time limits, which are IMO an underrated method of punishing boring play.
Have you by chance played One Way Heroics? It's a roguelike that adds a time limit. There is a black wall of death that moves east at a constant pace, effectively setting a time constraint for you: keep moving, or perish. You extend your time limit by simply moving forward.
A highly competitive process to get my foot in the door for a pay cut? No thanks.
It solves the latter problem, at least. :)