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emasirik

37 karma · joined January 3, 2019

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emasirik··on Apple apologizes for iPad 'Crush' ad that 'missed the mark'
Allow me to be the first of the two to announce themselves.

I agree, though. Although I only learned of the product because of the outrage over the ad, it certainly hasn't moved me toward wanting to purchase one. And I'll actually be in the market for a tablet in a few months.

emasirik··on Google is shutting down Stadia
Typically, not even fighting game players. The last holdouts are retro enthusiasts and Smash Bros. Melee players.
emasirik··on Use plain-text email
It's a bit rude for HN, but from the bottom of the article,

> "But if plaintext is so good, why is this page written in HTML?"

> This is a reference document, not an email, you twit.

emasirik··on In defense of hard counters in real time strategy games
Well, fighting games do offer high crush/low crush options, where hurtboxes (the vulnerable portion of your character) are shifted higher or lower, to make a move suited to cleanly beat either approaches from the air or sweeps. Beneficial properties like this can be balanced by a number of things -- speed, recovery time, damage, range, for a few examples!

I realise you may already be familiar, but I figured it'd be worth expanding a little for other readers.

emasirik··on Ask HN: Who is hiring? (May 2020)
I sent an email last month regarding an Android position, and followed up a couple weeks after; should I assume it's been decided I'm not a fit?

Email address in profile.

emasirik··on The Door Problem of Combat Design
> it's especially bad in roguelikes, where luring enemies to doors is a common tactic.

> Ninja Gaiden also has time limits, which are IMO an underrated method of punishing boring play.

Have you by chance played One Way Heroics? It's a roguelike that adds a time limit. There is a black wall of death that moves east at a constant pace, effectively setting a time constraint for you: keep moving, or perish. You extend your time limit by simply moving forward.

emasirik··on Activision-Blizzard layoffs after reporting record results
Those kinds of rates are what kept me from applying, despite a lifelong enjoyment of their games.

A highly competitive process to get my foot in the door for a pay cut? No thanks.

emasirik··on The unlikely resurgence of Dungeons and Dragons
I like this a lot; I'll be trying it on a few victi--er, boardgamers I think might be able to appreciate tabletop RPGs but are pushed back by both social stigmas and a belief that the rules are more complex than they are.

It solves the latter problem, at least. :)

emasirik··on Facebook Knows How to Track You Using the Dust on Your Camera Lens
On newer versions of Android, I believe there ought to be an option to edit the slide-down menu in the slide-down menu itself. Expand it all the way, and look for a pencil icon. You should be able to add a location toggle that way.
emasirik··on Ethereum Plans to Cut Its Energy Consumption by 99 Percent
To many people, the world in which they have more money is probably the "better" world to live in, even if that world as a whole is less healthy.