If the destructor isn't implemented in derived classes, they will use the parent's destructor. Not a guaranteed memory leak..... but something you need to be aware of.
7 karma · joined October 19, 2014
Do you have any blog posts about the process of making this? I see the technology link, but I'd like to hear a little more about the architecture. Something along the lines of a post mortem maybe.
* What sparked this idea?
* Was your initial set of features more simple or more complex?
* Any features you had to give up on?
* Any unexpected features you were able to add after you were forced to rearchitect it? (Ok, I may be painting my own experiences on you with this question.)
* How long did it take?
At that point, everyone was free to go straight to the exit (except the kind soul, who had to wait for someone to hit the cyan trigger and let them out)