Yes. The concept of references (which includes that of null pointers) and that of optionality (which includes that of nothingness) are orthogonal. The former is just an artefact of computer architecture, the latter is everyday business logic. Go mixes the two into a single concept, which is painful.
As a newcomer to Go, I find myself struggling to express business logic all the time. Zero-valued types make the situation even worse. You’re constantly constructing invalid values of types (nil/zero-valued), by design. Go is “so easy”, but when you inevitably run into one of the footguns it’s “yeah just don’t do that”.
One of the primary reasons for people to dislike Python is its dynamic typing. When Go came out, that was totally fair. But since then, Python has evolved and improved massively. It/mypy now supports type-safe structural pattern matching, for example. It’s very expressive, and safely so.
Meanwhile Go barely evolved. Generics landed just recently. They’re only now experimenting with iteration, lifting it from a purely magic, compiler intrinsic concept. And still, no enums of course. The “type system” are structs, or very leaky type wrappers (nowhere near the safety of Rust new types, for example). People are obsessed with primitives.
I can see the appeal of a simple, stable platform, but Go really ran too far with that idea.