147 karma · joined January 24, 2012
Can't wait to see what people start building with the tech; looks neat.
Paid ($1) games of a decent quality typically generate sales between 40 and 100 thousand; and can do much better if 'everything goes right'. Development costs are roughly the same. For apps, seems around 75% of cost is on the engineering side. Design is all from third parties here but included in the above figures.
Work is enjoyable.
Looks fun.
I agree with the criticism about lack of visual hierarchy. Feel as if the whole page doesn't really take the user's goals into account as much as it should. I'll try to send a detailed e-mail about my thoughts as soon as I get a free minute.
Should patents be abolished and copyright extended to cover non-transcribed acts of copying (e.g. pharma, creating the same program with different source)? Is copyright or short term patents (7 years? 15 years?) a viable alternative?
What are some downsides of not having patents in their current form? In a shorter term form?
How do we move beyond patents as a society and business community?