1,647 karma · joined February 1, 2019
Kudos to all the developers making free-software photography a reality!
You provide valuable behavioural data to Google, which uses it to create very targeted demographics which are used for targeted advertising and analytics that are sold to advertisers.
Seen in this way, it’s quite darker than that, in my opinion.
On the other topics, I'm not informed enough, but at least it's good some work on the accessibility front is happening, compared to the dire situation of the last decade... I hope that eventually the situation improves. Accessibility improvements really benefit everyone.
Regarding the matching of the look and feel... in the last few years, this mindset has become very common, where each app is an island and no effort should be made to look native, because, in fact, there is no native look anymore. Windows has always been like this, and Linux desktops have started embracing that. From the app developer perspective, it's understandable. For the user, it means giving up decades of usability studies and the pleasantness of coherence. Given this direction, I expect GTK apps to look like GTK apps wherever they run, unfortunately. On the bright side, the default look of GTK4/adwaita apps is kinda similar to what macOS and Windows 11 are going for, so at least it won't look too alien over there.
- decouples GNOME and GTK. They've created a new library, called libadwaita, that hosts the GNOME stuff.
- brings big performance improvements (it has GL and Vulkan backends)
- is much better on macOS and Windows.
Anyway, I agree with you on your points. One of the issues of opensource graphic programs is that the toolkits that are available are quite problematic/don't care about this use case. This is not just about GTK, as QT has also been causing a lot of headaches to the Krita developers. It is not by chance that Blender, which draws the UI using its own toolkit, is not affected by these issues and has a fantastic, fast UI.
In the end, Bing is really, really bad and Duckduckgo is just repackaged Bing.
The prices are high and there is a lot of demand. Moreover, the quality of the apartments is really, really low. Landlords ask for a lot of guarantees and finding a room in an apartment can take even multiple turns of interviews.
Of course, leaving nearby the city center is difficult and public transportation is lacking. It is really hell and I really wish rent control existed.
I think targeting it would be probably the best solution for a company willing to porting to Linux. Alternatively, Flatpaks/Appimages provide a very nice and user friendly solution to this problem.
I own the suite on Mac and Windows and I’ll gladly buy it a third time for Linux. Otherwise, at least better Wine support will be very welcome. I’d even take part in a Kickstarter fund raise for this.
Luckily Lutris allows me to somehow compensate for GOG's lack of interest in Linux, but still, I feel they really do not care about the DRM thing.
It does look very appealing: it could become a Switch with the whole PC library available. Damn cool.
Pixel art didn't replace at all painting, nor did it aspire to do that. But it founds its beautiful niche, and there's beauty in that.
People didn't lose their collective minds.
The Muse Group acquired Audacity, then introduced:
- a CLA (which, between other things, allows them to make closed source versions of Audacity)
- telemetry
- a very controversial privacy policy
People aren't losing their minds. And please, do not spread misinformation.
It is not about stupidity or awareness. It is about finding satisfaction or motivation elsewhere. Educated people, rich people, poor people, ignorant people: all classes have their addictions.
Perhaps you could study Blenders' nodes systems? I've found that channels dedicated to shader and geometry nodes are a lot more precise in their terminology and succinct in their explanations. Probably that is because their target audiences are slightly more advanced and, also, the positive influence of math on their method.
Here are a few Youtube channels I recommend: - Erindale. He's probably the most known Blender node wizard. His videos are pleasant, thorough and accurate. - Just 3d things. Another channel about nodes, also very thorough and precise. - Sam Bowman. A channel that methodically goes through the creation of different materials. A very useful resource. - Entagma. They're mainly Houdini people, but in the last months they've also started doing geometry nodes videos. Great and informative stuff.
There are many others, but I can't remember them right now.