400 karma · joined June 14, 2010
> A business is valuable to own if you think it may bring you more value in the future […]
The mistake is conflating money and value: money can be a value, but other things, like riding into space, the prestige of owning a paper, and general quality of life are also values. A decision makes economic sense if the value you gain from it exceeds the value you give up to get it, regardless of the form those values take.
Consider it a performance-based bonus.
Non-standard ports don't stop dedicated attacks, but they do reduce noise that can obfuscate a dedicated attack and can reduce your exposure to uncommitted attackers.
On the input side, each incoming class is different: they vary across geographic and socioeconomic lines, they're all affected by factors which occurred years before we ever got them in a classroom to begin with.
On the output side, we really _Don't_ know what we want. It's easy to say, "students who can read, write, and do math," but the devil, as always, is in the details - how do we measure that in a way that doesn't immediately become a metrics problem á la No Child Left Behind?. More than anything, we need to foster successful individuals - but we're not sure how to do that on a large scale and the education system is but one part of a child's life.
The answer in a lot of ways seems to be "Very Good Teachers" - but what makes a good teacher? What sort of support structure is required? Are we willing to pay for enough Very Good Teachers? Do we have enough? Can we train more?
Further, to what degree does the attempt to constrain the education system so we can quantify the results inhibit individuality? In assuring a child knows his multiplication tables, are we imposing a system that will prevent that child from the free expression that would eventually lead to a great artist? Many of our finest works - the pieces of art by which we define our culture, spring from people who would, by any other metric, be considered failures by a system intended to raise successful individuals.
All this is complicated by the fact that the end result of a good education system ultimately is a good society - something we won't know until 20, 30, 40 years later. Everything else is a proxy: We think a high college attendance or graduation rate will get us there, we think more scientists and engineers will get us there, we think more well-rounded individuals will get us there, but ultimately, we don't know what makes a good society, nor what works to get us there.
I think there are improvements we can make, teaching methods that work better than others, and probably ways to quantify some of those differences, but ultimately, we don't even know the bounds of the problem we're trying to solve in education.
Obviously it's not a great signal on price - piracy's always going to have the lowest price - but knowing there's demand means you can start to adjust your strategy to try to capture some genuinely lost sales.
http://www.powells.com/biblio/1-9780981855127-0
No luck on the wall hanging versions yet.
Granted, I only know that from using VIM (and occasionally SublimeText), but it's been one of my "Dear GOD Give Me This in TM" requests for a while. I've got SizeUp and love it - truly one of my must-have apps - but to me it's a hack, not a solution.
I'm curious as to the effect on quality of life - measuring wealth in dollars is easier, but a pretty imprecise measure of the overall effect on someone's life of a few IQ points.
I'm even more curious as to the effects on happiness...
Edit: Not much, apparently: http://www.quora.com/Happiness/Is-it-true-that-less-intellig...
They've also got some valid uses for it in there - yeah, we've all got screens, but those screens are used for an awful lot of other stuff - this gives one quick place to find a couple useful pieces of information, a whole lot faster than otherwise.
It is, however, absurdly wasteful. Anything I can read off that, I can save on my phone for a pretty comparable reading experience.
I think it's the software, more than the hardware, that's attractive - Give me that information in an app on the same schedule that little box would print it, and I'd use it. It looks like a pretty good filter and delivery mechanism, but I've got no use for a bunch of scraps of thermal paper…
I think coding is different for two reasons - and please do excuse me, because while I've _done_ physical work, I don't do it for a living, so I'm coming at this slanted:
First, with physical work, you're doing, well, physical work. There's a correlation between physical activity and mental acuity, and, as you mention, you can take out some of your stress out on productive labor (if I do that, I have to buy a new mouse). You also have a balance between the physical and mental side - I'm not sure if there's a corresponding mental equivalent to muscle memory.
Second, you can 'outsource' some of the modeling to the actual physical object - the work you're doing has a tangible component, so you don't have to keep the entire thing in your head. That part, to me, is the most draining aspect of coding - I've gotten much better at structuring my code so I can compartmentalize most of that away, but when I'm working with older code or other people's code, I've basically got to have a very accurate representation of the entire program in mind the whole time. That gets really tiring really fast.
I think one of the other big differences, though, is that I can screw up an awful lot more than you can and get away with it - if I completely arse up a section of code, I can go back in and redo it at basically zero cost. If you arse up a floor, well, now we need to buy the raw materials for a new floor. The corollary between experts and amateurs mostly holds between construction and coding - give an idiot enough time and eventually you can have either a house or a program - the difference is he'll cost you an awful lot more trying to build the house. That breeds a level of patience and caution which, frankly, is probably better for one's outlook on life in general.
Anyway, again, sorry if I seemed to demean physical labor - I really didn't intend to. Like I said, I've seen enough experts in action to know the difference isn't in the hands.
First, "working hard" and working the sort of insane, body-destroying hours that Arrington & co are advocating are two different things. It's good to work hard, be diligent, and get things done, but balance is essential. Arrington doesn't agree.
Second, Work for our parents and grandparents involved physical labor in some degree - ours does not. Our work takes a huge toll on the body for what seems so sedentary, and requires (I'd suspect) much more demanding mental processes, which are also extremely draining.
So yes, work hard - as did your father and his father - but don't kill yourself, and don't spend it all in what my doctor calls the Chicken position.
If you do this well, Yeah, I'd rather pay for it - we're not talking bank, but for a couple bucks a month, if you do what you say you'll do and I stop having to worry about whether Facebook's decided to loot my underwear drawer while I wasn't looking, I'll happily pay.
You could also consider a Cloudblaze-type model - some stuff for free to get the aggregated data you need, and some pay services. I just want to make sure I know which side your bread's buttered on.
Also, if you're at NYU - talk to the folks at ITP. Lot of interesting, privacy concerned people connected to that group.
I'd pay for a service like this - hell, I'd _rather_ pay for a service like this.
1: http://blogs.technet.com/b/microsoft_on_the_issues/archive/2...
First, email just doesn't work for contacting Congress. They get entirely too much, and it's entirely too easy to get lost in the pile. It's the preferred means of communication for most of us on HN, but it's just not effective outside our industry. Phone is better, but there's nothing quite like flooding someone's office with paper to convey the will of the electorate.
Second, SendWrite is one of the companies that would be hurt by the bill - being able to generate volume like this shows the reach and effectiveness of their lobbying efforts. Sacks of cash are the backup currency of Congress - Votes are still the coin of the realm.
Finally, you guys are putting your cash on the line for this - that's a powerful statement, and I applaud you for doing so.
They've got libraries for Ruby, Python, and even PHP, and the interface is drop-dead simple. Definitely worth a look - I'm baking them into one of my projects right now.
So yes, price is a function of demand first - don't tell the customer what it's worth, let them tell you.
Heck, for fun, let's say you were to listen to music 8 hours a day every day for a month (~30 days) -
8hrs * 30 days = 240hrs
(240hrs * 60min/hr) / 3min/song = 4800 songs.
Basically, you're paying $5-10 for a maximum of 4800 songs - or, between $.001 and $.002 per track, if you listen constantly.Or, from the other side: Spotify's premium is $10/mo, which comes with no ads. They pay $.003 out to each band - let's just pretend they follow Amazon's 'agency' policy of a 70/30 split, so Spotify's making roughly $.001 on each song, and it's costing them $.004 total for that song (hypothetical - just stick with me). If we assume they're not losing money, then an average $10/mo user must listen to at most 2500 songs per month, and if Spotify's costs are higher than $.001 per track, the number goes down.
Point is, the industry's providing _ACCESS_ to 15M tracks, but they're only having to deliver ~2500/mo - but that's a different bundle of 2500 songs for each user. It MAY make sense from their end just to call it 'unlimited' and rely on the fact that the user can't consume music fast enough to really upset the economics for them.
(Incidentally, if you were to decide to listen to each of those 15M songs once, you'd wind up paying:
15,000,000 Songs * 3min/song = 45,000,000 min
45,000,000 min = 750000 hrs = 31250 days ~= 1027 months
1027 months * 10/mo = $10,270
The record labels, then, value their entire collection of music at $10,270 - if you only listen once!)That, I think, is an undervalued point here - Piracy as a signaling mechanism is, I think, why an awful lot of what's currently out there for digital delivery (Hulu, especially) exists.
The industry's still not entirely sure what a viable market model looks like - that's part of the reason why Fox pulled their 8-day move. Bittorrent's shown people will do it for free, Hulu's shown more people will do it if it's easier even if they have to watch ads, Netflix has shown people will pay for it (though recently they've shown the selection needs to be bigger), but nobody's hit the magic bullet that both consumers and industry will accept yet.
In the mean time, piracy is certainly a valuable signal for the industry that demand exists - it's just that the price and mechanisms aren't right yet. (I'm sure the content producers feel the same way /s)
If I'm not paying for something, it's because the media companies won't let me, not because I'm not willing.
You're right, though - the picture's looked an awful lot rosier. I don't believe there's anything concrete that assures the US's decline, but that's not for lack of trying on the part of Congress.