1,565 karma · joined September 6, 2012
Onespacemedia is a digital creative agency based in Cambridge, UK. We’re a team of designers, developers and creative technologists that provide elegant, cost-effective services to an international client base. We specialise in innovative, strategy-inspired web design and development - proudly driven by our collaborative and transparent client relationships.
We're currently hiring for a couple of developer roles (Python / Django):
- Senior web developer: http://www.onespacemedia.com/careers/senior-web-developer/
- Front-end web developer: http://www.onespacemedia.com/careers/front-end-web-developer...
Send your CV, a short covering letter and links to any of your favourite projects to jobs@onespacemedia.com.
Or they used 'asd' as both the password and the password hint and therefore it looked ok.
That's not true, usually a day or two after the landing Elon or SpaceX post the footage to Instagram and then later to YouTube.
It absolutely is, and has been for quite some time. https://www.theguardian.com/media/2016/oct/18/press-associat...
At the risk of sounding ignorant, what's the alternative that other countries use? Simply electricity?
(Also, thanks!)
One of the biggest sources of traffic for me now are the Rocket League analysis / training subreddits[10]. It's become _the_ location to upload your replays if you want to share them with other people. Making it easy to share (no account required) was a big part of this.
[1]: https://www.reddit.com/r/RocketLeague/comments/3et5yx/after_...
[2]: https://www.reddit.com/r/RocketLeague/comments/4f3jq2/rocket...
[3]: https://www.reddit.com/r/RocketLeague/comments/4d1kpe/rocket...
[4]: https://www.reddit.com/r/RocketLeague/comments/4a9s44/rocket...
[5]: https://www.reddit.com/r/RocketLeague/comments/44xp8j/rocket...
[6]: https://www.reddit.com/r/RocketLeague/comments/3yws8d/rocket...
[7]: https://www.reddit.com/r/RocketLeague/comments/3pra3u/rocket...
[8]: https://www.reddit.com/r/RocketLeague/comments/3gtulm/rocket...
The MVP was built in 2-3 days, I think I started it Friday night and launched Sunday morning, the initial version didn't do a lot, but it was good enough to get it live. From there I then worked on it most weekends for a period of perhaps 4-5 months? Since September-ish, it's been pretty self sufficient. I update it every now and again when new updates are released to the game or the parser (which is now written by someone else), and I sometimes work on new features, but for the most part it's in a good spot and I'm happy with it. It's on Github[1] so you can get an idea of the effort put into it (the version which is live isn't the same as the public Github repo, I have a few private repos on Github due to some NDAs, hopefully I'll be able to publish the latest code soon).
[1]: https://github.com/rocket-league-replays/rocket-league-repla...
[1]: https://www.rocketleaguereplays.com/replays/
[2]: http://ggtracker.com/landing_tour
[3]: http://danielsamuels.co.uk/words/2015/07/27/rocket-league-re...