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czoido

81 karma · joined July 14, 2026

Software engineer from Madrid. I love to build side projects, write about what I learn, and once co-founded a street food restaurant out of my love for cooking.

https://czoido.github.io/projects/

submissionscomments
czoido··on Using any C++ library in Godot
Hi! I don't think the boundary itself is the issue, although I'm not an expert on that part of Godot. My understanding is that the copy in this example comes from converting data from flecs into the layout MultiMesh expects. A different layout might reduce that work, but I haven't explored if fully zero-copy is possible.
czoido··on Using any C++ library in Godot
Hi! Yes, you are right, thanks for pointing this out. It's something to keep in mind when distributing an extension for Linux. I have just updated the post with a note about it.
czoido··on Show HN: I replaced a $120k bowling center system with $1,600 in ESP32s
Awesome work! I would love to see this documented or at least a video of how everything works, not just to see the electronic setup, but to get a look at the mechanical internals of a 70 year old bowling machine.