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coolwulf

1,656 karma · joined September 16, 2016

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coolwulf··on Turtle: A From-Scratch Browser Rendering Engine in Zig
https://code.intellios.ai/cwbrowser/paper/turtle-engine.pdf
coolwulf··on Show HN: Turtle – Web Browser written from scratch for 2 years
It's far from 'stable' IMHO. Lots of rendering errors, crashes. Yes, I will keep working on it, just like the past two years.
coolwulf··on Show HN: Turtle – Web Browser written from scratch for 2 years
Conventional browser won't go away in the near future.
coolwulf··on Show HN: Turtle – Web Browser written from scratch for 2 years
Put it here in case people ask why: to democratize the browser field since Google Chrome monoply is not what we want.

For source code: it's in the plan to release it however I would prefer it to be more stable before releasing. Also I don't like using Github since it's M$ owned.

coolwulf··on Show HN: I worked on a new browser for 2 years, today it passed Acid 3
I did use LLM for the landing page since I don't have much time on it. The browser however not that much. I did use claude and my own cwcode to help developing this, but a lot of times the zig code had to be written by hand. Hope this answered your question.
coolwulf··on My 11 year old daughter and I build this DQ style game on macOS
Took us a while to build this from scratch. She has some good ideas for building a action RPG game like Dragon Quest and I decided to give this a shot and she has been playing and testing the games. So far she's loving it. Hope you all enjoy.
coolwulf··on Show HN: Foveon – Bayer to Foveon X3, learned, Mac App using deep learning
Updated to version 0.51
coolwulf··on Foveon – Bayer to Foveon X3, learned, Mac App using deep learning
I have been doing research on generating Foveon X3 image from Bayer image using deep learning for a while and here is my latest research result.
coolwulf··on Vim Adventures – learning Vim by playing a game
For more stories, please visit https://video.intellios.ai
coolwulf··on Show HN: HN Game Stories – mini-documentary of games that hit the front page
Author here. Quick notes on how this works and where it's going: Each video is built by a small Python pipeline — it pulls a notable HN gaming story, drafts a tight narration script, renders it with a neural TTS voice (running locally on Apple Silicon), and cuts it over footage and original motion graphics with ffmpeg. The site itself is a deliberately HN-flavored list with a simple upvote API. It's early and very much a work in progress — right now there are a handful of episodes (Playdate, Tiny Wind, Battle for Wesnoth, an F-15 story, and a couple more). My goal is short, watchable mini-documentaries rather than auto-generated filler, so I'm iterating on pacing and writing quality more than volume. Two things I'd genuinely like feedback on: (1) which HN gaming stories you'd most want to see covered, and (2) whether the narration lands as "documentary" or still feels robotic. Footage sourcing is the part I'm most careful about, so I'm leaning more on original graphics over time. Thanks for taking a look.
coolwulf··on DOS Game "F-15 Strike Eagle II" reversing project needs DOS test pilots
This story is now on Youtube: https://youtu.be/aIPKkOpIiF8
coolwulf··on Bonsai: Human->LLM->Web with LLM interface using Gemma4 12B locally on Windows
Bonsai - Human->LLM->Web with LLM interface using Gemma4 12b locally on Windows
coolwulf··on Show HN: Bonsai –- Using agentic AI / browser / memory to replace ChatGPT
Bonsai: A Local Agentic AI Harness Built Around Small Models

Since last year, I've been teaching a course at UT Southwestern Medical Center on how to build Agentic AI systems and harnesses for specialized domains.

One thing I've noticed is that as companies like OpenAI, Google, and Anthropic continue raising API prices, the cost of running frontier models in the cloud keeps increasing. At the same time, many users are using ChatGPT the same way they used Google years ago: asking questions and looking up information. Most of these use cases simply don't justify paying for GPT-5.5, Opus 4.8, or other expensive flagship models.

That led me to explore a different idea: combining efficient local models with a purpose-built harness that provides tools, memory, and domain-specific skills.

Part of the reason I named this project Bonsai is that I had some interactions with Stanford's Prism Lab. The architecture follows an Agent + Skills + Memory design. Memory is implemented locally using embeddings and SQLite, allowing semantic retrieval through cosine similarity search. This helps compensate for the limited context windows of smaller local models.

I believe this approach can make small models much more capable than their parameter count would suggest.

Although Anthropic has never publicly disclosed the exact size of Claude Sonnet, my analysis suggests it is likely a Mixture-of-Experts (MoE) model with tens of billions of active parameters and hundreds of billions of total parameters.

The active parameters determine how much computation is used during inference, while the total parameters represent the model's stored knowledge. My hypothesis is that a dense thinking model with only tens of billions of parameters can still deliver strong performance if paired with effective harness engineering, specialized tools, memory, and retrieval systems.

If that hypothesis is correct, local models could satisfy the majority of everyday ChatGPT-style use cases without requiring expensive cloud inference.

As a first step, I'm releasing an experimental version of Bonsai.

Bonsai communicates directly with a local Google Chrome instance and provides a collection of browser-oriented tools that allow a local LLM to interact with the web in an agentic fashion. The default model is Google Gemma 4B, although Qwen models can also be used.

(One reason I chose Gemma as the default is that some government agencies and schools in Texas prohibit the use of Chinese open-source models.)

Download https://drive.google.com/drive/folders/1YUQ3tmcBSLEyBKLi5JdJ...

Screenshot https://i.imgur.com/9MacuXk.png

The left side shows the chat interface, while the right side displays the agent operating the browser in real time.

The harness includes many browser-specific tools, including JavaScript injection capabilities that allow the agent to locate page elements, inspect DOM structures, click buttons, fill forms, and perform other browser interactions.

Current features include:

Browser integration

VectorDB-based semantic memory for small-context local models

Custom browser-oriented skills and tools

Local embedding + SQLite memory system

Agentic web navigation

WebRTC-based communication layer (lower-level than MCP)

The current release was compiled for Windows and requires NVIDIA CUDA.

I've also added an Apple Silicon (M-series) Mac version to the same download directory.

The default model is a 4B thinking model because agent workflows benefit significantly from high token throughput. On my test system (Windows 11 + RTX 4090), Bonsai reaches roughly 140 tokens/sec. On an M4 Mac using Metal, I see around 50 tokens/sec.

I'm curious whether others think specialized harness engineering can make small local models practical for everyday AI workflows, rather than relying exclusively on increasingly large cloud-hosted models.

coolwulf··on K-Meleon CCF: tiny Gecko engine browser reborn with agent built-in
Author here and willing to take any questions.
coolwulf··on AP-Quiz: Mobile AP Exam Practice for Spare Moments
I built this for my son to prepare for AP exams and it works well for him. So I decided to make this public available.
coolwulf··on Show HN: AP Quiz – mobile-first AP practice prep web app
I'm working on a side project, ap-quiz.com, has officially launched. It is a mobile-focused high school AP exam practice app that brings together a massive AP question bank. When you're waiting for the bus or waiting for your food at a restaurant, you can easily open the site and practice questions anytime.

The platform uses a game-style system with different levels, scores, and trophies, allowing users to compete with each other to see who can achieve higher scores. For questions answered incorrectly, AI provides targeted analysis so users not only learn the correct answer, but also understand why they got the question wrong.

Currently, the website is not completely free. It costs $4.99 per month (currently discounted), which helps us purchase more question banks and add more AP exam categories.

Everyone is welcome to try it out.

coolwulf··on Every plane you see in the sky – you can now follow it from the cockpit in 3D
It should be fixed now.
coolwulf··on Every plane you see in the sky – you can now follow it from the cockpit in 3D
You need to click on the plane icon, not the label.
coolwulf··on Every plane you see in the sky – you can now follow it from the cockpit in 3D
Now you can use mouse to change the camera during the cockpit view
coolwulf··on Every plane you see in the sky – you can now follow it from the cockpit in 3D
It should be fixed now.
coolwulf··on Every plane you see in the sky – you can now follow it from the cockpit in 3D
cockpit button is on the left side panel under flight details
coolwulf··on Every plane you see in the sky – you can now follow it from the cockpit in 3D
I just added smaller airport. (for now I turned off airport overlay as default since it get a little clutterd but you can turn it on. or you can search the airport code in search bar)
coolwulf··on Every plane you see in the sky – you can now follow it from the cockpit in 3D
Thank you for the suggestion and I just modified that behavior.
coolwulf··on Every plane you see in the sky – you can now follow it from the cockpit in 3D
Thanks for letting me know. I actually didn't know about this feature in FlightRadar24 app.
coolwulf··on Every plane you see in the sky – you can now follow it from the cockpit in 3D
Creator here. I posted Flight-Viz a few days ago (https://news.ycombinator.com/item?id=47603966) and the feedback was great. Since then I added a cockpit mode that follows any liveflight with real 3D terrain.

How to try it: go to flight-viz.com, click any plane, then click "Cockpit" in the action buttons. You'll get a first-person view wit h real buildings, terrain, atmosphere, and a HUD showing altitude/speed/heading — all driven by live ADS-B data.

Hao

coolwulf··on Show HN: Claude Code rewritten as a bash script
I added a new track flight function and you can track any airline in flight.
coolwulf··on Show HN: Flight-Viz – 10K flights on a 3D globe in 3.5MB of Rust+WASM
Updated to version 1.3, now on mobile phone (iOS/Android), it should have better user experience.
coolwulf··on Show HN: Flight-Viz – 10K flights on a 3D globe in 3.5MB of Rust+WASM
Updated to version 1.3, now on mobile phone (iOS/Android), it should have better user experience.
coolwulf··on Show HN: Flight-Viz – 10K flights on a 3D globe in 3.5MB of Rust+WASM
you can check OpenSky, they have API with free tier.
coolwulf··on Show HN: Flight-Viz – 10K flights on a 3D globe in 3.5MB of Rust+WASM
That's the limitation of current OpenSky api. Most of Chinese airlines data are not in it.
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