As long as there are no red lines, the console can talk.
On a serious not, this is a static page, I'm not worried about leaving breadcrumbs that could help mischiefs.
Google tried this approach few years back with gaming: Google Stadia.
The concept was about rending complex 3d games in real time on the cloud.
It did not work out well commercially, but I think the tech was ok.
Don't they call it 'render farms'?
I will add cloud features, I don't want to deal with massive files hosting. Maybe login box to G. Drive or 1Drive could be a solution.
I could not seriously pretend of a 'feature parity', if I can match 10% of features, that should good enough for most users. I'm not expecting the next Marvel movie to get its SFXs done with PIkimov.
I had previous experience doing editors, and I am not ashamed to admit ChatGPT gave me a hand on some features I was not comfortable with, like editing audio in javascritt for example.
Thank you for your feedback,
the 30fps limit is temporary, until I have fully tested perfs with video files at a higher framerate
can you tell me more about 'and let go with momentum', not sure what you mean? Is it about loss of precision, not being responsive, bad snapping to closest frame?
Not yet, but it has already been asked several times, so I'll keep that in mind. There's balance hard to find: should I try to make it as complete as AE, or make it a simpler so it's more accessible.
Without Analytics, I'm blind: I can't tell which feature are popular and which aren't. I need those infos to undertand where I should focus, what are users the more interested in.
By "Privacy respected", I meant that I am not asking you for your email, your name, and what you do on the editor stays on your machine: no cloud uploads of your files.
While doing my testings, it does not appear that a tab is limited to 4GB. A typical project in After Effects is not longer than a few minutes of duration. Let's say you work on a 2 hours movie, each AE project would be about a 1 minute shot where sfx need to be applied. Pikimov was created with the same behavior in mind, not made to edit a full movie in one go
Hey, I am the dev who created Pikimov. Even for me it's strange to add 'no AI' as a bullet point, considering all the massive hype around the tech. But with all the current talks about artists creations being used to train AI models against their will, especially by a well known company, I thought people would be insterested to know this is not the case with Pikimov.