The true question here would be: When should we expect Fish for Windows?
-2 karma · joined May 29, 2016
You can make someone understand maths by demonstrating cases where you would actually need maths (here, gamedev) but it doesn't refrain them from going deeper and dive into details, which would achieve their understanding of mathematical concepts.
The first step is to get the global idea (and I give you the point for setosa) but even getting imaginative wouldn't permit you to fully use these concepts if you didn't apprehended deeper points on those.
Just check the maths courses at gameinstitute.com.