46 karma · joined March 29, 2012
Top Hat is hiring for a number roles: Mobile dev (iOS, Android), DevOps (AWS, RabbitMQ, MySQL), Full stack web developer (Python, Django, JavaScript, Nodejs.) We are also hiring interns for the Fall (Sept-Dec) term so please feel free to apply for that as well. Salary ranges based on experience from $70k to $100k.
We're a profitable (and valley VC funded by some of the best funds in the valley) education startup that helps make classrooms more engaging. We've got some really cool problems to work on and your work would be impacting a huge number of students daily.
Our dev team is in Toronto but we've also got an office in the US. If you're not based in Canada or the US but are willing to relocate feel free to contact us, because we do cover relocation expenses and will help you manage the work permit and VISA process.
Send your resume/github account to steph at tophat dot com.
Top Hat is hiring for a number roles: mobile dev (iOS, Android), devops (rabbitmq, ec2, MySQL), full stack web developer (python, django, javascript, nodejs.) We are also hiring interns for the Fall (Sept-Dec) term so please feel free to apply for that as well. Salary ranges based on experience from $70k to $100k.
We're a profitable (and valley VC funded by some of the best funds in the valley) education startup that helps make class more engaging. We've got some really cool problems to work on and your work would be impacting a huge number of students daily.
Our dev team is in Toronto but we've also got an office in the US. If you're not based in Canada or the US but are willing to relocate feel free to contact us, because we do cover relocation expenses and will help you manage the work permit and VISA process.
Send your resume/github account to steph at tophat dot com.
Join the mailing list: https://mail.mozilla.org/listinfo/web-vr-discuss
More info: http://blog.bitops.com/blog/2014/06/26/first-steps-for-vr-on... http://blog.tojicode.com/2014/07/bringing-vr-to-chrome.html
OP here. Well, I'm a bit more optimistic. Oculus now has ties with Samsung's display manufacturing, relationships with Nvidia and Facebook's cash. I wouldn't be surprised if they become the driving force behind high-density 5" displays and graphics horsepower in the next few years.
Using this app is comfortable but VR will definitely need higher resolutions for anything more serious. It's not too far in the future though. If things go well, I expect VR will be the driving force behind ultra-high-density 5" screens in the next few years. Or some entirely new display tech (retinal projectors?) will replace it.
However, in addition to the low resolution in the current Oculus dev kits, text rendering is definitely hard to do in VR. How do you do crisp sub-pixel rendering when your face is ever so slightly tilted? Something that will have to be solved in future software or by sheer pixel density.
That said, it's early days for VR and the future is bright!
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