1,411 karma · joined May 12, 2016
Blender Sensor Simulation www.blensor.org
I don't want to delete all thoughts right away as it makes it easier for the AI to continue but I also don't want to weed trhough endless superfluous comments
We are using it in XRWorkout to automatically sync up ingame recordings with external recordings, we are using the audible version instead of the ultrasound version so a human can sync it up too if they are using a regular video editor instead of doing it automatically in our own tools
Here is an example how that sounds https://xrworkout.nyc3.digitaloceanspaces.com/data/video/036...
Or at least if platforms would show similar results you can use before generating something new.
For all the first frame/last frame video creations it's probably not feasable but for pure text to video it could work
If you generate videos that are then sitting in some walled garden why not make them available for others to use.
I am pretty sure there are endless hours of similar videos in all accounts, and instead of recreating it from scratch every single time why not check with a public database first if there is already something for you to use
There is so much energy wasted for generating and most of the time you aren't getting exactly what you wanted anyway
You could in theory use the approach I posted here and use a USB to HDMI adapter to connect the phone to device and it would do the same thing it does with a regular PC but that loses all the benefits of being small and portable if you have to carry around all that additional stuff
Regarding the HDMI on Quest 3, I believe it was sometime last year when they made that possible https://www.meta.com/help/quest/1350679463006443
I'm also planning to add other "display" modes like a curved monitor and in theory we could connect multiple monitors using several hdmi capture devices but that's probably even less useful
So if you have high res displays that no one can realistically use for the intended mobile cinema use case then you are wasting money and energy
I've been thinking about combining it with our work on the reverse engineered HTC Vive Ultimate Tracker stuff here https://youtube.com/shorts/U4vhEPQw-Uo to get 6DOF
But realistically I ( and nobody else ) won't strap the tracker to my head all the time
That's where this comes in, it allows you to look around the virtual screen with the added bonus that you can connect it to almost anything and behave the same not just your PC
I personally find the original code just as if not more readable than the static lookup table and I don't need to count out the elements if I want to know how often it will retry.
But more importantly, changing the max retries is trivial in the original code and tedious in the static lookup table, especially for bigger changes.
Also, this is something you most likely want to make configurable to adapt to certain scenarios which is not possible with a static table
There are more reasons against it but those are the the main ones that jump at me right away
Yes the whole world is somewhat curious who the president is but especially in timezones where it's inconvenient to follow that it's more a "we'll read it in the news later" thing.
The fact that a new pope has been elected is an information is information you don't need to look for because it's announced through one of the oldest public announencement systems ( the church bells )
Being on the street hearing the bells and recognizing what it meant while a huge number of people all around the globe have the same realization at the same time feels somehow incredibly connecting, and not even necessarily at a religious level.
I was out on the streets when the church bells started ringing here in Vienna as must have all around the globe where there are catholic churches
I don't have problems with getting lot's of comments in the output, I am just deleting it while reading what it did
So when you have an AI agent modifying your project you can actually understand what it did, vs. the unity yaml based format that is mostly unreadable.