If they didn't develop Android they'd be paying $10s of billions annually for the prime positioning their apps and services and search enjoy too, so even if you buy their accounting tricks the development is paying for itself many times over.
2,598 karma · joined August 28, 2024
If they didn't develop Android they'd be paying $10s of billions annually for the prime positioning their apps and services and search enjoy too, so even if you buy their accounting tricks the development is paying for itself many times over.
https://stripe.com/managed-payments
This is what Apple said about it:
> Stripe and Paddle are leading full-service, turnkey payment processing, and merchant-of-record providers handling all the services necessary for link-out, including payment processing, tax compliance, fraud detection, and customer service. Across the top apps, the mean implied processing and merchant-of-record fee based on Stripe’s and Paddle’s rack rates (which few, if any, large developers actually pay because they negotiate discounts or provision in-house) is 8.1% using Stripe rates, or 7.8% using Paddle rates.
https://storage.courtlistener.com/recap/gov.uscourts.cand.36...
https://taskandpurpose.com/news/military-cybersecurity-ad-tr...
> The U.S. military has disabled advertising tracking tools in government-issued phones, computers and other devices, officials recently told Congress.
> The different military branches confirmed they had done so, some only this summer, following reporting that commercially available data taken from these devices and sold freely by data brokers, was being used by Iran and other adversaries to track and in some cases target American bases and personnel.
How does Android and iPhone meet the grade given apps have pretty consistently leaked locations, base layouts etc?
All apps really offered was a way to gatekeep payments in games that groom impulsive spending habits, they just happened to start making very serious money on Facebook right about the moment Jobs changed his mind.
The last 20 years we've only seen Apple enjoying the good times. What they did when the money was gushing in from every angle is not really an indicator of what they'll do in the hard times. We're getting into the hard times now, IAP revenue is plummeting because of competition for payments and a whole bag of things are impacting consumer purchase behavior.
This has resulted in positive outcomes like services have largely gone global this last quarter but it's also resulted in negatives like more ads and service price increases in many countries.
> In one model, for example, Apple worked to determine how the “less seamless experience” of using a non-IAP method would lead customers to abandon their transactions. By modeling where this tipping point was, Apple was able to determine when the links would stop being an advantage to developers, which would push them back to using IAP.
> Apple also found that more restrictive rules around the placement and formatting of the links themselves could reduce the number of apps that decided to implement these outside links.
> Lawyers suggested Cook himself was involved with how the warning to App Store customers would appear, recommending an update to the text that appears when the external links were clicked. In one version, that link warned customers they were “no longer transacting with Apple.” Later, the link was updated to subtly suggest there could be privacy or security risks with purchases made on the web.
https://techcrunch.com/2025/02/24/apple-exec-phil-schiller-t...
The top search link in the navigation takes you to https://app.vcbacked.co/ which doesn't seem to work.
What it boils down to is AI staying just bad enough to always need a developer to make the important calls. Meanwhile every effort is being made to improve it. If there's a ceiling that preserves our jobs and the value we bring to companies it will be a bitter pill to swallow for everyone else.
And all your years and decades of work outside the platform barely matters, you’re competing against people who spent that time accruing verified stats within it.
Doubt it will ever happen though, their restrictions are two decades old and they show zero interest in modernizing them, and have subverted any attempt to force their hand, and those attempts aren't trying to enable this anyway. Triple-whammy.
The logo is begging for trouble too, if you were an actual fruit shop and had that logo since 1975 they'd go after you for trademark infringement. Using it as a logo for an alternative OS specifically for Mac probably constitutes actual trademark infringement.
The breadth of data being collected includes browsing, installed software, identity and account identifiers, location, device and OS characteristics.
- WarDogs: not sharing/selling https://www.wardogs.com/privacy
- Marvel Rivals: not sharing/selling https://protocol.unisdk.easebar.com/release/latest_v475.html
- CounterStrike: is Valve's
- Borderlands 4: https://www.take2games.com/privacy/en-US/
"In the last 12 months, Take-Two has sold and/or shared unique identifiers, IP address, as well as Internet/Electronic Activity and Profile Inferences with third-party advertising providers to enable us to provide personalized advertising to you and others like you. We may sell or share personal information about users that we know are under the age of 18 (or older, in certain locations) with their (or depending on age, their parent's) settings or permission."
- Halloween: https://www.illfonic.com/privacy-policy-eula
"Some advertising we engage in may be “targeted advertising,” which is the practice of showing you more relevant or personalized ads based on your activity over time and across non-affiliated services. Targeted advertising often involves us incorporating third party tracking technologies into our Service or disclosing (often hashed) identifiers, such as email addresses or Ad IDs, with third parties. These third parties then match our data with their own (or their partners’ data) to deliver ads to you or similar audiences. For example, we may incorporate the Meta pixel on our website to serve ads to Meta audiences based on the data we provide.
We also use audience modeling services, where we and a partner each disclose (often hashed) identifiers to a technology provider. The technology provider then matches common factors between our and the partner’s data to help us understand audience overlap and improve campaign performance."
- Baldur's Gate 3: not sharing/selling https://larian.com/privacy
- Overwatch: https://www.blizzard.com/en-us/legal/a4380ee5-5c8d-4e3b-83b7...
"We disclose this personal information to: Online marketing or advertising partners including on our mobile games These partners may combine this personal information with information that they have collected about you when you use their services (or the websites and services of third parties) to personalize your experience or to improve the accuracy of their analytics, targeting, and measurement systems."
- Apex Legends: https://tos.ea.com/legalapp/WEBPRIVACY/US/en/PC/
"We also may share information relating to your device and your use of our Services with our third-party advertising partners so they may deliver targeted advertisements to you when you visit third-party services and websites within their networks. This practice is commonly referred to as "interest-based advertising," "online behavioral advertising," or "targeted advertising
- The Blood of Dawnwalker: not sharing/selling https://bandainamco.com/privacy-policy/
- Bodycam: not sharing/selling https://www.playbodycam.com/en-US/personal-data
The only chance maybe is if courts and regulators lock in zero-commission or a very small fee that eliminates Apple's incentive to allow and tax this stuff.