That triggered a flash of feeling extremely old realizing we broke ground on this codebase 20 years ago this year!
445 karma · joined January 26, 2011
That triggered a flash of feeling extremely old realizing we broke ground on this codebase 20 years ago this year!
It's not hard to notice there are other major airlines that generally maintain newer widebody fleets.
And yet here we are :-)
For what it's worth, despite it being /en vogue/ to rag on Google, the Chrome team has some of the most talented and dedicated folks focused on building a vibrant and interesting web for most people in the world.
The web is crazy complex these days because it is an entire app platform.
The incentive for anyone building a browser is to use the platform that gives you the best web compat especially at the outset when you don’t have enough users of your app to be able to make big changes to the platform. Even Chrome didn’t start from scratch - it used WebKit!
The Chromium community has built an excellent open platform that everyone can use. We are fortunate to be able to use it.
If we're saying that developers can't clearly and obviously state how things work, and are instead bound by however people think they work based on not reading anything at all, we're in a lot of trouble.
Though... can we at least then get rid of every intrusive TOS screen and cookie banner in existence? Because people click past all of those too without reading them.
The hierarchy there was basically a reflection of the company's browser team org chart. You could find a group for every team working on the browser where many of them were having their regular technical conversations.
My 2 cents, speaking from some experience working on long time cycle projects and shorter cycle projects.
Let's say you were on one of these aircraft and the pilots were able to recover. How terrifying would that be? This is the designed behavior?
May 2015, a few Chrome old timers reacting to the complexity of the code, decided we should try and build something new. This is nothing new for me personally (having worked on Netscape, Firefox and Chrome, and various false-starts along the way). We decided to design a browser based on a service-oriented architecture, using our new IPC and bindings tool (Mojo). This project was called Mandoline. We got a shell up and running that could complete some of Chrome's telemetry test suite. Performance was good. The architecture was clean. Problem was, the browser didn't do all that much. While a team of 6-7 people might have been able to build a browser 10-15 years ago, today browsers are just too complex (in feature requirements).
So our options were to try and convince the Chrome team (huge org) that they should drop everything and help us build this prototype into something real (unlikely, many past examples of failure of this kind of thing - see: Gecko transition/Netscape 6), or to find a way to bring this architecture into Chrome. The first not being a real option, we settled on the latter.
OK so you might ask - why labor under this delusion of building a new browser from scratch at all? Why not just stay within the confines of Chrome from the start, and look at the incremental projects that can be done to pragmatically improve things? My answer is that incrementalism should not be a destination or a goal. It's a tool that helps you get somewhere interesting. If you don't know where you're going, you're lost and incrementalism is just a delusion to trick you into thinking you're making meaningful progress. In the suffocating confines of a massive codebase, it can sometimes be hard to see the forest for the trees. It can be very valuable to step aside and try something else. Stepping aside can be creating a branch and hacking away liberally, or creating something entirely new. The other benefit of doing this is that it doesn't distract or further complicate the shipping product. But then bring the learnings back into the main line. And hopefully in your project you have leads on the main line willing to learn from such discoveries. On the Chrome team we're fortunate that we do.
So this is what we're doing now. We're bringing a service-oriented architecture to Chrome. A few of us have a pretty good mental picture in our heads of what the end state looks like (roughly) and we're using incrementalism to nudge the Chromium codebase there over a few years. The value in this approach is we get to validate our ideas against all the different platforms & features Chrome supports and test it on all of Chrome's users. It means if our changes land & stick that they really are by definition "good". By the end (if there ever really is one) we will have rebuilt much of the system architecture, while shipping every 6 weeks.
I was interested recently to read a similar story here about the plans in Firefox to integrate some of Servo into Gecko. The rationale was very similar. The reality is that you can't burn your user base by neglecting them while you build the massive new thing, or by expecting them to switch to something else. Instead you have to embrace the complexity & figure out how to work within it, while not giving up your dreams.
I would say that at the beginning of the project (2006-2008) we didn't have so much of a focus on platform design, just on shipping a browser as quickly as possible. Some of the abstractions from that era haven't stood the test of time as the project has scaled to many platforms, features etc.
Over the course of time we've had various refactoring projects to try and pay down some of the technical debt. The first major one was the "content refactor" from 2011. This led to the separation of the multi-process browser shell from the UI layer, which has allowed for other chromium-derived browser apps to emerge.
Today, we've observed that even this layer is a bit too complicated, so we're running more projects to try and modularize it a bit more. My mental model is that the browser is kind of like a set of system services for an ephemeral app runtime, and it's good to imagine what the APIs & separation between those things should be. To aid this we've developed a new suite of IPC tools which are way more useful than the original stuff we have used for much of the lifetime of Chrome.
Anyway this kind of thing requires an ongoing investment and a set of people who thrive on the art of API design and in grungy, challenging refactoring work. I probably have many more thoughts on this topic but this'll do for right now :-)
The first car I had with this, an '06 Infiniti, was only able to slow to a crawl, not a full stop. So while it was useful on the highway it was useless in stop and start.
The second car, a '11 BMW, added "Stop & Go" to the formula. Great? Not quite. What would happen is that the car would come to a full stop, and then a timer would run, and if the car didn't start moving again within 10 seconds the cruise control would shut off, and to resume you'd have to push the pedal. This was especially maddening when stop & start traffic is inconsistent and the stops last 10.5 seconds. Basically the idea of being able to set & forget was completely undermined by this and driving with the feature on was more stressful than driving with it off and just doing everything manually. A complete bust. I don't know why it does this but I can see it being some combination of the product team needing to ship the feature in the state it was in, and legal requirements.
The problem with both of these implementations is that they promised to alleviate some of the issues with past "auto-drive" features (and you should consider Cruise Control to be the very first auto drive feature), but introduce their own. If you want the user experience of set & forget, you need very predictable conditions if you want any of these mass market systems to work for you, and unfortunately that's just not the way the roads are.
I think I have the feature in my latest car too, but I've given up and decided to enjoy manually driving, and just wait for fully autonomous vehicles.
- what changes have been made in the fork? - can I (or people in the software development community) see the source code? - what peer review policies are applied to changes made in the fork? - when (not if) something goes wrong, what policies and mechanisms are in place to fix it?
... just to name a few. No software is perfect. No engineer is perfect. There will always be bugs. There should just be an expectation that people will take reasonable precautions.
Chrome's Incognito mode has the exact behavior of not supporting things like session restore and closed tab reopening. It's kind of annoying for those of us who occasionally use Incognito windows like a convenient transient separate profile (specifically "give me a different cookie jar because some site's login is broken"), but I think the loss of functionality is worth it given what the mode is actually /for/.
It makes me wonder though if it'd be worthwhile having a mode that gives you a separate cookie jar but keeps the browser settings otherwise identical (bookmarks, suggest, etc). I suspect the distinction is too subtle for most people however.
It's no surprise that mobile is eating consumption use cases as it means people can consume wherever they find themselves. But for the most part tablet UIs are just scaled up versions of phone UIs, even though individual apps may show more content laid out better with the additional real estate, multitasking and input don't work quite as well as laptops.
Upon turning on the device for the first time it showed a screen saying it was controlled by the LDS Church and wouldn't proceed through guided setup until I acknowledged that. After some time on the phone with customer service, we determined there was no way to remove this configuration. I ended up having to return it to an Apple store. The rep there said "yeah that happens sometimes" (someone pulled from the wrong pile in fulfillment most likely). So sometimes you're damned if you do, and damned if you don't.
If anything Amazon's customer service is better - to resolve an issue like this for items they ship I don't have to drive anywhere, just put the box back on my front doorstep. I wish they would make it clearer when you're buying things from them, and would do a better job of associating compatible products. This seems like data they should be able to have, and UI they should be able to build.
IMO the issue here is really the ridiculously low cost of water. If someone wants to have an extravagantly lush lawn let them. But it's only fair that they pay through the nose for it. This makes it clear to consumers what their choice costs. Hitting people in the wallet is a far more effective way at changing behavior than lecturing people about civic mindedness which happens too often in California.
My wife has a BMW X5 and it drives like a piece of industrial farm equipment. We also own a Honda Odyssey which IMO handles significantly better - it's basically an Accord with a taller roof.
Anecdotal reporting online is a joke. You will find endless car forums with people boasting about how they consistently get 25mpg in their V8 sedan. Gimme a break.
What I'd love to see is some service/app that was able to gather real world data from owners of the same type of car in the same area as me along with general stats about their driving style. This would have to be automated to be accurate.