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beluis3d

67 karma · joined July 19, 2017

https://twitter.com/beluis3d
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beluis3d··on Intro to Bias in AI
Completely agree. There are three primary forms of bias: Human Bias, Data Bias, and Algorithmic Bias. A better solution is to improve existing machine learning models with existing solutions (e.g., domain adaptation, domain generalization, discovering latent domains). This will improve the overall performance.
beluis3d··on Tell HN: Today's the day that YC invites applicants to interviews
Just heard.
beluis3d··on An Augmented Reality Microscope for Cancer Detection
This seems more like Computer Vision than augmented reality.
beluis3d··on Ask HN: What are some interesting papers in CS for a beginner?
Easy to read. This article explains the difference between CS Topics such as Artificial Intelligence, Machine Learning, and Deep Learning:

https://medium.com/machinevision/overview-of-artificial-inte...

beluis3d··on Implementing Inverse Kinematics
Very interesting. I like the connections to Gradient Descent and Gauss-Newton Algorithm.
beluis3d··on Implementing Inverse Kinematics
Thanks for the feedback. Can you speak more to "null space optimization", "self intersection", and "hybrid position/force control"? High level descriptions of the situations would be helpful, thanks. Or links to resources.
beluis3d··on Implementing Inverse Kinematics
CCD is good. FABRIK is even easier to implement, as is super stable: https://medium.com/unity3danimation/create-your-own-ik-in-un...
beluis3d··on Implementing Inverse Kinematics
The FABRIK system is more stable and easier to implement. Check here for my review on FABRIK, plus pseudo-code: https://medium.com/unity3danimation/create-your-own-ik-in-un...
beluis3d··on Amazon raised Prime Day prices, misleading consumers, says vendor
Udemy does this as well for all of their products.
beluis3d··on Overview of Inverse Kinematics
FABRIK: https://medium.com/unity3danimation/create-your-own-ik-in-un...
beluis3d··on Overview of Inverse Kinematics
Inverse Jacobian Methods can be computationally expensive. I suggest using FABRIK methods (suggested for JavaScript). Algorithm and pseudo-code here: https://medium.com/unity3danimation/create-your-own-ik-in-un...
beluis3d··on Overview of Inverse Kinematics
Hey, thanks for reading. There are a TON of ways to implement Inverse Kinematics, and I'm going to cover the most popular ones in coming articles. Do you have any preferred animation techniques you'd like me to cover? All of my articles will be available here: https://medium.com/unity3danimation