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b4rtaz__

74 karma · joined November 11, 2020

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b4rtaz__··on DAG Workflow Engine
It’s interesting to see something new in this space, especially since some people claim that flowcharts will be replaced by AI automation or AI-generated code.

P.S. I'm the author of a similar solution:

* https://github.com/nocode-js/sequential-workflow-designer

* https://github.com/nocode-js/sequential-workflow-machine

b4rtaz__··on I am worried about Bun
Personally, I suspect that Bun is a Silicon Valley attempt to lock some companies into its stack (similar to what cloud providers, Next.js + Vercel do). Especially now that Anthropic has become an owner, I'll be keeping Bun at a considerable distance.

The funniest part to me is that 10–15 years ago, companies were stuck in the development process due to binary (closed) dependencies. Now they're jumping into the same trap under a different name.

Maybe I’ve missed some scandals, but so far OpenJS Foundation is the best thing that has happened for the JavaScript ecosystem.

b4rtaz__··on VS Code inserting 'Co-Authored-by Copilot' into commits regardless of usage
This is really bad.
b4rtaz__··on Show HN: SimDrive – a browser racing game with your phone as the controller:D
Nice project! I'm working on something similar, but I have different kind of games: https://padlessbox.com/

The downside is that that kind of games where you have separated joystick and the "projector", you need to have multiple servers to reduce latency for players. So if the game is for multiregion you need to have multiple servers.

b4rtaz__··on Kotlin creator's new language: a formal way to talk to LLMs instead of English
A few days ago I released https://github.com/b4rtaz/incrmd , which is similar to Codespeak. The main difference is that the specification is defined at the *project* level. I'm not sure if having the specification at the *file* level is a good choice, because the file structure does not necessarily align with the class structure, etc.
b4rtaz__··on Show HN: PadlessBox – Party Games Using Phones as Controllers
Hey HN! This is my first project implemented using Codex. The WebSocket framework was built manually, and the rest was vibe-coded, so the final ratio is about 30% manual / 70% Codex. You can run this project even on older TVs - I tested it on my 2018 TV. I’ve created 8 party games.
b4rtaz__··on Show HN: LetNFTin – Exclusive Contents for NFT Owners
Hi guys! Any feedback would be priceless. :-)
b4rtaz__··on Voice Assistant for VSCode
You put voice-assistant.json with your snippets to the root folder of the project. You can define in this file what you want. Check this example: https://github.com/b4rtaz/voice-assistant/blob/master/media/...