749 karma · joined October 30, 2012
Reliability testing is definitely something we're interested in as we spin up more SRE/reliability focused individuals, but also has probably the least amount of cost-benefit for us (compared to engineering effort on improving the things we know need work). Some of the failure in the system we experienced is related to issues we know about, but haven't prioritized (read; had time for) yet.
For the library, we believe the bug is related to hackney and the fact it uses the high priority setting for its pool process. For some reason (this is the part we're not entirely sure on, and still spending some time investigating) this high priority process got stuck and consumed all of the scheduler time (presumably related to the earlier API degradation), breaking the distribution port and the application in a weird way. Oddly enough the systems we run on are SMP, so in theory one rogue process should not be able to have this effect.
Hey Alex, this definitely sounds like a miss on our part, so apologies.
As you know, we're fans of uws and not including the original license was a screw-up in our automation. We're working on fixing it and immediately releasing it with the proper license. I've also asked support to follow up with you directly in case there are further issues.
For the contact, either opening an issue on one of our repos or emailing our legal team (abuse@discordapp.com) would have been guaranteed to get you an accurate response. Unfortunately the verbiage you used in the email is very similar to that used in other support tickets we get for our API, and our team (as they did in your case) forwards users on to our API chat which can provide more in-depth/advanced support.
- Some libraries support connecting through user accounts, and there are various third-party tools for "linking" chat rooms, incl. some client plugins for irssi and such. We don't officially support it, but it's definitely possible.
- Search is currently live on our alpha-testing client, and should be rolling out globally soon. It's also possible to save or log channels through the API fairly easily.