47 karma · joined January 31, 2024
it's not optimizing footprint or speed of application. it's optimizing the resources and speed of development and deployment
i could see 4 quilts of size 2 if "quilt size" is defined as length of side for the initial 4 is actually 4 on each side (16 squares)
we've solved it now with USB for peripherals, but we only just managed to solve the bandwidth problem for PCI, and we are still unable to attach RAM or CPUs via usb with any sort of performance
i wish apple would have fun with the chassis design again
however you missed some explanatory details:
!!!SPOILERS BELOW!!!
the trisolarans specifically evolved to survive their chaotic orbit, by being able to completely "dry out" and wait in stasis for a safer time. this is based on how some worms and bacteria on earth have the ability to survive extreme conditions by similar protective stasis methods.
the trisolarans are very intelligent but their advancements are constrained by the need to rebuild the civilization at unpredictable intervals. this actually drives their technological innovation as they are existentially motivated to figure out how to predict the orbital intervals.
its also implied that the trisolarans did not think themselves very far advanced compared to humans, only that they had a few centuries head start on understanding the fundamental nature of physics. they conclude that all they need to do is sabotage our particle colliders to confound our ability to gain any more insight into subatomic mechanics to prevent us from achieving what they have
moving their civilization across interstellar space is far less difficult than it would be for humans mostly because the civilizations can be dehydrated and kept in storage, not needing supplies to live out the years in transit. even so it still takes incredible engineering and resource investment to achieve because the fleet must move semi-autonomously and reliably for centuries because FTL travel is beyond their ability.
it would be impossible to stabilize their orbit because the planet is being chaotically thrown between 3 large stars. they are also not just concerend with surviving the next "hot cycle" they had predicted true apocalypse for even their survivable species. IIRC the planet was doomed to eventually fall into one of the stars based on their predictions
tourist attraction is always gonna feel like a tourist attraction i guess
brick and wood alone can't build safely and cheaply over 3 stories
we only have the survivors to admire now
in a specific climate, sure. but in other climates high ceilings might just be a burden on the air conditioning system
i imagine a similar trend must exist for most of the European cities. people's aesthetic usually rejects the new, but recognizes the beauty once it is seen as old and classic
usually the church was more than willing to pay extra for beauty, but the average apartment building or urban mixed-use building built in the last few decades is likely focused on being affordable and efficient.
in contrast other architects worked within a well defined style with rules and systems that can be worked within by modern architects to "posthumously" collaborate. like how you can use the principles of gothic architecture to add a modern addition to a gothic cathedral. the only principle Gaudi followed was natural inspiration and his own interpretation of that, something nobody could ever define
first apple watch was afailure and immediately fixed by the watch 2
>Apple made the first mainstream acceptable smartwatch by smoothing over a lot of the complaints about their competitors,
if anything apple set back smart watch development, the real groundbreaker was Pebble, but thanks to apple the smart wtach market is a stagnant perpetual compromise to justify low battery life with overpowered chips and bright screens, when all we really want is week-long batteries, e-ink always on displays, and physical buttons to work well.
i say this as an owner of at least 2 apple watches over the years. pebble never had a chance, but android's watch software has always suffered on trying to play apple's game instead of finding a true advantage
the way RDP works is the code to actually render a window or desktop gets sent over the network and is ONLY rendered on the remote client.
this is not only more efficient but also allows for fun things like rendering remote apps directly on your local desktop mixed in with your normal local windows