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awkravchuk

137 karma · joined October 14, 2024

https://awkravchuk.me
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awkravchuk··on Gamedev in Lisp. Part 2: Dungeons and Interfaces
Thank you!
awkravchuk··on Gamedev in Lisp. Part 2: Dungeons and Interfaces
Thanks so much guys :)
awkravchuk··on Gamedev in Lisp. Part 2: Dungeons and Interfaces
Oh thanks! I've been building that CI stuff on top of CL infrastructure for a few years now, and it constantly breaks :D
awkravchuk··on Gamedev in Lisp. Part 2: Dungeons and Interfaces
I also learned it by chance while preparing the article :)
awkravchuk··on Gamedev in Lisp. Part 2: Dungeons and Interfaces
Cool! Using tagbody feels like writing supercharged C or even assembler to me (not that I've used it much, but still).
awkravchuk··on Gamedev in Lisp. Part 2: Dungeons and Interfaces
I used to scoff at it at first, but after a few years of CL programming loop is one of my favourite CL constructs :)
awkravchuk··on Gamedev in Lisp. Part 2: Dungeons and Interfaces
Thanks mate, I appreciate it :)
awkravchuk··on Gamedev in Lisp. Part 2: Dungeons and Interfaces
There's also this full-fledged Lisp-based roguelike tutorial: https://nwforrer.github.io/posts/roguelike-tutorial-part1