HNHacker News
TopNewBestAskShowJobs

anonred

511 karma · joined May 20, 2015

submissionscomments
anonred··on Don't let Reddit kill 3rd party apps
Caching requests for feeds and comments would probably work. Reddit already does this at the server level with a low TTL.

Benchmarking Apollo against the official app is not that useful since we don’t know for certain what APIs they use.

anonred··on Don't let Reddit kill 3rd party apps
Third party app users make up a tiny fraction of all Redditors, even assuming they’re more predisposed to posting or commenting.
anonred··on Don't let Reddit kill 3rd party apps
The devs could spend more time optimizing their apps to make fewer requests rather than coordinating a strike and running to the press.
anonred··on Meta announces its Quest 3 VR headset
You can try Quest headsets at retail stores like Best Buy.
anonred··on Had a call with Reddit to discuss pricing
I buy/sell physical goods on several large subreddits and I’ve found that chats are the fastest way to get a response and close a deal. The old private message system is clunky by comparison.
anonred··on Had a call with Reddit to discuss pricing
Very interested about this too. It’s missing important features from the official app like chats and live threads.
anonred··on Had a call with Reddit to discuss pricing
Good luck releasing a client like that on the App Store.
anonred··on Had a call with Reddit to discuss pricing
Yes. Apollo has 1.5M users according to Christian, so you’re looking at a nominal cost of $4/yr/user. Keep in mind that 3.5x is just the lower bound; until now, Reddit apps haven’t really needed to be cognizant about how often they hit the API.

Not everyone is going to pay, and that’s perfectly fine too. But the pricing is not as onerous as people are making it out to be.

anonred··on Had a call with Reddit to discuss pricing
> ultra-shitty interface that nobody wants to use

I don’t want to sound dramatic, but the official Reddit app works just fine and is much more popular than any third party client in terms of usage.

anonred··on Had a call with Reddit to discuss pricing
Source? It’s plausible that most third party client users are power users, but certainly not the other way around.
anonred··on Had a call with Reddit to discuss pricing
You can cache subreddit feeds and comment threads which are the two most common API requests.
anonred··on Had a call with Reddit to discuss pricing
A Reddit engineer commented that Apollo uses 3x more API requests per user compared to other Reddit clients. There’s definitely room for optimization and I find Christian’s attitude off putting that his users just naturally “use more” API calls:

https://www.reddit.com/r/modnews/comments/13wshdp/api_update...

anonred··on Sega 3-D Glasses: How did they work?
I think both your premise and conclusion is wrong.

You make it sound like VR motion sickness is the norm, but it’s really not. Tons of people play VR games every day with smooth locomotion, on “potato VM” game engines, at 72 or 90 Hz without issue.

Even if perf were a widespread issue, building a custom game engine for VR probably shouldn’t be your first choice when there’s so many easier ways to optimize.

anonred··on Bigscreen Beyond – Small VR Headset
Looks like it was just posted today. I appreciate his candidness but disagree with how he’s trying to spin it. Basically:

- He negotiated a revenue split with the source so he could publish the information publicly.

- He claims he didn’t know better from an ethics standpoint.

- He says the amount was small but gives no indication what that really means.

anonred··on Bigscreen Beyond – Small VR Headset
Worth calling out that Bradley has insider info partially because he bribes engineers at VR companies to leak stuff like full CAD models of unreleased headsets.
anonred··on Ask HN: Employers, why do you want us back in the office?
Biking 10-15 minutes to work on a protected bike path is an order of magnitude better experience mentally and physically, speaking from personal experience.
anonred··on Why VR/AR gets farther away as it comes into focus
Yes the value to cost isn’t there if you’re not very invested in XR. But I wouldn’t discount the local display dimming, eye tracking (for foveated rendering), faster GPU / CPU clocking, and 10% PPD increase which all contribute to better visual quality.
anonred··on Why VR/AR gets farther away as it comes into focus
And this assumes that selling displays is a highly profitable enterprise, right? Or what would motivate tech companies to invest in such an architecture, especially one with a “standardized open ecosystem”?
anonred··on Why VR/AR gets farther away as it comes into focus
What are some examples of VR headsets with better inside-out tracking or hand tracking than the Quest 2?

On the software side, is there a comparable standalone game library to the Quest Store and App Lab?

anonred··on Why VR/AR gets farther away as it comes into focus
I find the Quest Pro lenses and screen to be a significant improvement over Quest 2 in terms of clarity. You’ll find many other people saying the same thing. So your 5-year timeline seems off to me.
anonred··on Why VR/AR gets farther away as it comes into focus
Replacing another entertainment source is definitely a clear sign of value, no argument there.

But I think you’ll find that your priors are quite a bit off at least in terms of “heavy usage” of VR though. Without any snark, I highly suggest talking to people who work in the industry if you’re curious.

Note that a new Quest 2 costs $400 with the price hike (previously $300, and sometimes as low as $250 when on sale). Compare that to $500 for a PS5 or Xbox Series X. I don’t think it’s correct to say that VR “costs noticeably more” or doesn’t have something extra to offer; don’t discount the novelty factor of VR to move sales.

anonred··on Why VR/AR gets farther away as it comes into focus
> Currently we haven’t hit the point where many people, even many self-described fans, use these systems heavily

How many minutes per day would you consider “heavy usage” given the current entertainment/gaming focus?

anonred··on NYSE Tuesday opening mayhem traced to a staffer who left a backup system running
I consider these things table stakes when choosing a job.
anonred··on NYSE Tuesday opening mayhem traced to a staffer who left a backup system running
Serious question: If someone is smart and capable enough to work on tangible things like AI systems or self-driving cars, why should they choose the NYSE outside of pure monetary reasons or affinity for a “modern” tech stack?
anonred··on Is AI the solution to search's problem?
Since we’re sharing anecdata, here’s mine: Kagi delivers better results than Google for my daily programming-related queries and I haven’t looked back since switching 6 months ago.
anonred··on Architecture diagrams should be code
Do you have any concrete data from your PhD to back up your claims about diagrams being useless, or just personal takes on the subject?
anonred··on Filmora and Adobe decide to use “Kdenlive” as a keyword in their online ads
All of the examples you gave are either real words or composites of real words, making them 10-100x more memorable and brandable than “Kdenlive.”

I agree that expectations should be different for FOSS, but the bar is literally at “pick one or two short + commonly used words and mush them together”…

anonred··on React Native is not the future
I look forward to the blog post in 2 years where Standard Notes realizes that reinventing Cordova was not in fact the right solution to building a high quality, cross platform app!
anonred··on Zuckerberg's leaked email on VR strategy (2015)
What is your definition of “a user”? Is it a daily/weekly/monthly active account, or based on activated device?
anonred··on Meta Quest Pro
It’s easier to fight fraud when you own the entire stack from the hardware, the OS, the App Store, and the SDKs.
← PreviousPage 2 of 6Next →