108 karma · joined September 15, 2012
> His career stretches back over a decade
Sorry, is a decade a notably long career these days? Am I old?
Remote: Yes, but open to hybrid in the Bay Area
Willing to relocate: No
Technologies: C#, Golang, Python, Java, Scala, Typescript, gRPC, GraphQL, AWS Serverless, GCP
Site: https://ehrns.com
Email: alexanderscott46 at gmail
Resume: https://assets.ehrns.com/resumes/ASE-resume-2023-04.pdf
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Hi, I'm Alex - a Bay Area software engineer with 13 years of experience, primarily in gaming and live events & ticketing industries. Most recently led engineering as Director then Principal Engineer for a small, interactive livestreaming startup.
Looking for a full-time position as staff-level IC or EM, either remote or hybrid. Contact me over email or linkedin (link can be found on my website above) with serious inquiries only.
API + unified card tokenization
As I also recall, holding them complicated my taxes that year and put me into AMT threshold. This may have been from option exercise though, I can’t remember.
also in case the author is reading, the documentation link from the README appears to be broken (https://docs.hydras.io/getting-started/readme)
but there are plenty of ways to learn the general basics of modern computing on company dime. whether thru training, talking with peers, reviewing others code, or taking a step back and looking at architecture outside your specific domain.
if I’m speaking with a frontend engineer on my team who doesn’t understand how his code is deployed or basics on the compute resources used to run that code it’s likely not going to be a very productive discussion
working on an open source JS framework is great and all, but doesn’t make you a seasoned engineer IMO.
TlDR: take this list and dedicate time in 2021 to learning so you can be productive in real world business engineering teams
I agree it’s ok to not program C or understand network/transport layer in depth. but things like unix shell basics, python, micro services, docker - these are all fundamentals I assume everyone (backend, frontend, mobile, or game engine) has working understanding of in order to be a proficient developer today.
nice that the author recognizes the areas they lack, and should commit to learning in 2021. happy to give good recommendations on books or online classes.
more curious to see this list authored from someone with more diverse experience.
1) Write blog article on interviewing 2) Promote on hackernews 3) Use as leverage for salary/equity negotiations