167 karma · joined April 25, 2021
Honestly, for their current "modern" games, it is understandable. But almost 20 year old games? Come on.
Nice post – I'd like to echo those words. The (Assistant/Associate) Professors, lecturers and researchers @ research institutes I have seen could easily move to the industry and make plenty of money (whilst facing less politics and get more funding/time for their research), yet their love for teaching and inspiring students is admirably greater.
[1] https://www.fastcompany.com/28121/they-write-right-stuff
Good to see that Babylon.js is doing well.
Astronomy isn't called "Telescope Science" though..
However, would people even trust their new products knowing Google's tendency to kill off these products within a short amount of time?
+1 on CI & automated tests BTW.
[1] How vehicle damage was implemented (Erwin Coumans, creator of Bullet physics who also helped R* develop the physics of GTA, shared this email from R* North): https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16852#p16...
[2] "The Sound of Grand Theft Auto V": https://www.youtube.com/watch?v=L4GuM15QOFE&ab_channel=GDC
[3] "Environment Design as Spatial Cinematography: Theory and Practice": https://www.youtube.com/watch?v=L27Qb20AYmc&ab_channel=GDC
I think you are being too hard on yourself. You can only become a specialist in one of these fields. Even if you were to dedicate your life on doing 3D graphics, you won't easily switch to a distributed systems or machine learning type of focus. Also, working on "hard" problems in these fields primarily happens in an industry/academic research type of job - these are really niche topics you have to throw your soul at to stay up to date/ahead in.
I use incognito too for almost everything. However, I thought that the terms & conditions popup was only a Youtube thing (it drives me insane too)... I guess they haven't rolled it out to everyone yet.