In an ideal world, women don't have to call out their gender in comments (as another user suggests). Instead, we shouldn't assume all posters are male by default.
331 karma · joined July 17, 2014
In an ideal world, women don't have to call out their gender in comments (as another user suggests). Instead, we shouldn't assume all posters are male by default.
In your case, you overcame the class barriers of learning programming. This doesn't preclude the existence of other social barriers, such as gender, race, etc.
It's very admirable of you to have been programming from such a young age, but is it entirely unimaginable for someone to start coding in university? You're glibly discounting the experience of many many talented people. Tech is becoming a field with many different types of people with diverse backgrounds and it's necessary to recognize and accept that fact.
http://scholar.harvard.edu/files/sarsons/files/confidence_fi...
Also, what you're talking about is also called stereotype threat, which is where "people feel themselves to be at risk of conforming to stereotypes about their social group". First step to combating those feelings is often recognizing them!
Some cool reads: http://viewonbuddhism.org/4_noble_truths.html#2 http://en.wikipedia.org/wiki/Asceticism#Buddhism
Just fyi, but Sims wasn't targeted towards a specific gender. Its marketing was focused on young adults and casual gamers. The Sims is slightly more popular with females, but that doesn't mean it was specifically intended for a certain gender.
In addition, you don't need to speculate on the marketing of video games. The article I linked gives a very thorough walkthrough of its history. The very first games were predominately designed by men, but the content wasn't targeted towards males. For example, Pong, Breakout and Centipede are relatively gender neutral. The extreme marketing bias was introduced after the video game industry crashed in 1983. Companies had to be more careful of the products they created and Nintendo took the lead on the initiative to specifically target males.
Anyways, here is her article. I really enjoyed it and it's a great piece if you want to learn more about video game culture.
http://www.polygon.com/features/2013/12/2/5143856/no-girls-a...