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abrena

82 karma · joined May 11, 2016

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abrena··on Show HN: A Multiplayer Geography Game Using WebSockets
I was a bit worried when I saw so many people playing simultaneously because the game is hosted on a 2€ VPS at OVH but it worked great!
abrena··on Show HN: A Multiplayer Geography Game Using WebSockets
Great UI!

Thanks for the feedback

abrena··on Show HN: A Multiplayer Geography Game Using WebSockets
The socket library (Flask SocketIO) works great and has a good documentation.

I used plane distance because it's faster to compute and the accuracy is good enough for this use case.

Regarding the UX I think it's a good idea to make the map take the entire screen.

Thanks for the feedback

abrena··on Show HN: A Multiplayer Geography Game Using WebSockets
It would be nice indeed but the fact that you cannot zoom limits the number of requests to the map tiles provider.