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Vektorweg

124 karma · joined August 3, 2013

#Haskell
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Vektorweg··on Visualising an Asynchronous Monad
Directly coding concurrent stuff at all is highly unsafe. Haskellers prefer safety, not debuggers.
Vektorweg··on The Wacky Geopolitics of ‘Civilization: Beyond Earth’
A handsome young cyborg named Ace, wooed women at every base, but once ladies glanced at his special enhancement, they vanished with nary a trace. -- Barracks Graffiti, Sparta Command
Vektorweg··on The Wacky Geopolitics of ‘Civilization: Beyond Earth’
You are the children of a dead planet, EarthDeirdre, and this death we do not comprehend. We shall take you in, but may we ask this question--will we too catch the planetdeath disease? -- Lady Deirdre Skye, "Conversations With Planet"

For more: http://en.wikiquote.org/wiki/Sid_Meier's_Alpha_Centauri

Vektorweg··on WebSharper: Make web apps in F#
Its true that its difficult to build an working magical all-around wrapper, but the core parts can be replaced well. HTML+JS+HTTP is open to be LightwightMarkupLanguage + SupportedLanguage + NetworkWrapper, e.g. Markdown+Haskell+WAI .
Vektorweg··on Apocalypse soon: the scientists preparing for the end times
A critical existence failure.
Vektorweg··on Why Clay Shirky just banned technology use in class
As many pointed out, its a lack of motivation, flexibility and etiquette.

* Instead of stoking motivation and interests, teachers often go the easy way and squeeze knowledge into students. Which leads to even more bored students with no chance that they start to learn by there own motivation.

* There is a lack of flexilibity. You must learn specific things in specific time. Not even free courses can handle the temporar interest of the student and the students own specific interest.

* And bad etiquette. When its up to you to visit a lecture or not, many students go anyway, because thats what society expects. Even when its a big waste of time and motivation.

Vektorweg··on Ask HN: How do I learn C and C++ when I love high-level languages?
I don't get it. What do you mean?
Vektorweg··on Ask HN: How do I learn C and C++ when I love high-level languages?
Do you really need to learn a another language, when you don't like its features? All general-purpose programming languages can solve the same problem.
Vektorweg··on The Cargo Cult of Game Mechanics
Sorry, i counted in matches instead of turns. Of course, there is always a luck shot. But in a usual match with at least 5 turns, its extremely difficult to win for a less advanced player.
Vektorweg··on The Cargo Cult of Game Mechanics
FPS can be really difficult too, but there is always some time between the challenging parts of the game. Just a moment to take a breath, which you don't have in a modern RTS. I think, FPS aren't stressful, but RTS are and FPS are still highly based on skill.

RTS have more factors, making the game more random, because a human can't control all factors well. Therefore, less advanced players have better chances to win once.

Vektorweg··on The Cargo Cult of Game Mechanics
Actually, i don't like RTS much, because i often forget to do something important and quickly lose the game. It requires a good training in time and task management, which is a bit stressful. And the unit movement is often a micromanagement skirmish.
Vektorweg··on The Cargo Cult of Game Mechanics
I made a list about the properties a game should have: http://gamedev.stackexchange.com/a/58847/32928
Vektorweg··on Roadmap to Alpha Centauri
Lets hope this doesn't start like Sid Meiers Story ...
Vektorweg··on Thinking like a Bézier path
Note: You can't draw rounded corners using Bezier curves. Only an approximation. ;)
Vektorweg··on The Wyvern Programming Language
I took a look at the papers and examples before i posted my troll comment.

Its nice that the syntax is simpler than in C-based languages, but its still OOP and you motivate people to think in OOP ways. I had some bad experiences with OOP. Most prominent is, that i spend more time with assorting functions and classes than with writing stuff and that i often lost view for the important implementation details. Your language is good for functional and OOP programming, but like Scala, its maybe not a good idea to give the developer a choice.

Vektorweg··on The Wyvern Programming Language
Oh its OOP, i'm outta here.
Vektorweg··on AI, Robotics, and the Future of Jobs
I'm not sure about the art and music making. Computers will make this too and not just better, but also personalized for your brain. I think, there will be a great depression, when even creativism becomes boring.
Vektorweg··on Letter to a Young Haskell Enthusiast
For me, it sounds like: go and study anthropology/ethics. Would be better for everyone.
Vektorweg··on Ask HN: What projects are you working on?
I try to program games. But because i have too big plans and work alone, i spend most of the time to write software that increases my productivity in writing software.
Vektorweg··on Teenage Haskell
Still a great summary: http://www.haskell.org/haskellwiki/Why_Haskell_Matters
Vektorweg··on Ask HN: Join our Skype Strong AI Group
Why not XMPP?
Vektorweg··on A developer who spent 13 years making his childhood game
I also try to write a game since roughly a decade. But i'm really lazy, so i spend much more time in figuring out how to write a sufficiently good game in as few time as possible than to write that game.
Vektorweg··on The Board Game of the Alpha Nerds
Or The Resistance, where some hidden spies try to fail the missions. You have to choose the team members for a mission but you don't know the spies ... unless you are the spy.
Vektorweg··on OpenXcom 1.0
Its also noted in the changelog:

    - Range based accuracy removed - UFO Extender accuracy added.
or in the ingame settings.
Vektorweg··on OpenXcom 1.0
I really like OpenXcom, but like the original Xcom i can't play it because of its rather stupid hit calculations. Range to the target isn't used for calculating the chance to hit a target. Because the troops can't hit something when it stands in front of them. Resulting in funny battles.

There is an build-in mod to reduce the chance to hit a target based on range. Since this doesn't solve the issue, the melee aliens become even more dangerous. And from all games around, Xcom do have the nastiest melee alien ever.

Vektorweg··on Pixel Art + Star Trek = Pixel Trek
In the expansion to the star trek voyager elite force game, it was possible to go through the whole ship for a paperchase.
Vektorweg··on A Programming War Between 545 Wizards
Actually, to see lots of elite programmers makes me sad. Because i try to be a good programmer long enough to be frustrated about myself.
Vektorweg··on High Frequency Trading and Finance's Race to Irrelevance
Isn't it the goal of an artist to create an imaginary world? ;)
Vektorweg··on The Truth on OpenGL Driver Quality
I think the greatest problem is still OpenGL itself. Vendors have a hard time implementing these and other Khronos specs.
Vektorweg··on How a German Soda Became Hackers' Fuel of Choice
In thuringia, clubmate is preferred. But i also saw many hackers just drinking tea.
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