905 karma · joined November 9, 2021
A few images for reference. Notice that you start MS Paint same way in the VR portal and Bob.
VR Portal: https://onewindows.es/wp-content/uploads/2017/10/windows-mix...
Bob: https://static1.howtogeekimages.com/wordpress/wp-content/upl...
Currently on the top of their landing page is this message: Service degradation: Our API is occasionally returning 2024 instead of 2025. Our intern is investigating and working on a fix. We apologize for any inconvenience and would appreciate if you could stop emailing us about it.
It is a bargin for only $499/month
Spanning multiple 4K monitors demands significant RAM to handle the large aggregate framebuffer size and the associated overhead for rendering and display synchronization.
The main issue with my setup is that VMware or Windows 11 (my host OS) can't use the GPU when rendering the UI of the VM (I'm not sure if VMware or MS is to be blamed or both) despite having a discrete GPU card installed.
The rendering of the image must all be done by the CPU, which requires a lot of RAM.
After switching to 3 x 4K monitors, the VM requires 62GB of RAM to be able to run on full screen on all monitors (63720 MB to be precise). I recall that I somehow managed to get it working while "only" using around 32GB, but it became unstable. 62GB is the sweet spot where everything runs smoothly. Haven't tried to adjust the settings in years. It was a pain to get working in the first place with 4k monitors, and since I have 256 GB installed, I just left the settings as they are.
At next motherboard upgrade I might revisit, but I think that VmWare still can't take advantages of the host GPU in this regard so I expect the RAM requirement to stay.
Some computer problems can be solved by throwing hardware at it. This is one of those. Give VMware and Windows an obscene amount of RAM, and you can have Teams running smoothly and flawlessly inside a VM on a Windows Client Host in 4K.
On a more meta level it is tragic that we wont be able to use our computer online without being signed in to an online and be verified.
No thank you. Do not want.
PS: I stopped reading the apple support article after reading that sentence.
In the chat sidebar dialog there are two submit buttons. The one labelled "chat" cannot edit the active file and when you chat using that submit button it doesn't understand your code base.
The submit button labelled "Codebase chat" on the other hand can update the active document and has knowledge about your project.
In the codebase chat dialog it will print the suggested changes and then you must press the apply button next to the suggested change. then it will apply the changes to the file in a git compare kind of way with red and green colors. Finally you must accept each of the red/green changes and the file will be updated on disk.
This made it very easy for claude to work out what to do and what needed to be corrected for things to work. Then you get your tests either to write debug statement to the terminal or json serialize something to disk you can paste into the claude chat that helps claude understand the flow of the code and where things goes wrong.
As an added bonus having all those test alse made it easy for claude to write the documentation.
I will not say it was fun because you are sitting doing copy paste all day but i couldn't have written this library without the assistance from clause. cursor just reduced the amount of copy paste actions since it can update the files.
context: Broadcom has made Pro free for private users but you still need to register with them to download it.
Which is something they should do but if they do that through a phone call the wise action is for you to hang up and call them back using their main switchboard number.